Hi, I've been working on getting the turret_floor working in multiplayer, and on the whole it is working well.
One final issue I keep on encountering is the turret's model disappearing in game. You can still see the turret is there as it's 'eye' is still glowing, and it will still shoot at you, but other than that, it's invisible. It seems to happen quite randomly, but is possibly related to it being moved around a lot, i.e. it only seems to happen when being picked up, dropped etc. Does anyone have any idea where I should to look to see why this is happening? Looking at npc_turret_floor I can't see anything that would stop the model from drawing, am I being blind? Is there anything I should look out for that would cause an entity not to be drawn, any behaviour that would hide it that I don't know about? Thanks, Rich _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

