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Hi mike thanks for the reply, It ended having something todo with the SDK version(I think) It simply didnt work or show up in the old mod files I was working with What i ended up trying was making a new mod from scratch and made the code changes (define USE_DETAIL_SHAPES) ran the new mod, compiled the same maps...and now the detail sprites are working. So the strange thing here to me seems that both of the different mods I had created had been after the last official SDK update, both with the engine build number 3203. Is there anyway to tell what version the files are? thanks again Adam _________________________________________________________________ SEEK Salary Centre: What are you really worth? Find out. http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fninemsn%2Eseeklearning%2Ecom%2Eau%2F%3Ftracking%3Dsk%3Acon%3Askl%3Anine%3A0%3Ahot%3Acoursetafe&_t=764565661&_r=Seek_learning_AUG07_TAGlines&_m=EXT -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

