I have no idea what you are talking about... On 8/28/07, Matt Stafford <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Well, I'm sure I speak for everyone when I say that we don't want to be > forced into an engine update that will break all our mods, as happened with > Ep1. As someone who will be likely be releasing a mod straight before a > really busy period at Uni & Work, I really don't want to have to sacrifice > time that should be spent studying, fixing screw-ups from a Valve update. > > On 8/28/07, Christopher Harris <[EMAIL PROTECTED]> wrote: > > > > oh darn! I had already coded my own version as my work had wanted it > > ported > > over. Made mine a little more fancy where you can click a person's name to > > do a private message/whisper. > > > > Chris > > ----- Original Message ----- > > From: "Matt Stafford" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Monday, August 27, 2007 10:44 PM > > Subject: Re: [hlcoders] RE: New Chat > > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > How after the Orange Box are we looking, Mike? 1-2 weeks? Can we ask > > what > > > other enhancements/fixes and stuff it will contain? > > > > > > On 8/28/07, Mark Chandler <[EMAIL PROTECTED]> wrote: > > >> > > >> Cool. Whats the eta on that as We are looking at recoding Golden Eye > > >> source > > >> from scratch based on this sdk version. Also what new features are > > going > > >> to > > >> be added if you can say. :D > > >> > > >> -----Original Message----- > > >> From: [EMAIL PROTECTED] > > >> [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand > > >> Sent: Tuesday, August 28, 2007 7:45 AM > > >> To: [email protected] > > >> Subject: RE: [hlcoders] RE: New Chat > > >> > > >> Yes. Look for it in the major SDK release that will come out after the > > >> release of the Orange Box. > > >> > > >> -Mike > > >> > > >> -----Original Message----- > > >> From: [EMAIL PROTECTED] > > >> [mailto:[EMAIL PROTECTED] On Behalf Of Mark > > >> Chandler > > >> Sent: Monday, August 27, 2007 7:24 AM > > >> To: [email protected] > > >> Subject: [hlcoders] RE: New Chat > > >> > > >> Is it possible to get the new chat seen in css / hl2dm to be added to > > >> the > > >> sdk. Maybe as a define switch as to not break current mods? > > >> > > >> Mark > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > > > > > > > -- > > > Matt Stafford (Wraiyth) > > > http://www.wraiyth.com > > > NightFall HL2 Mod - http://www.nightfallmod.com > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > Matt Stafford (Wraiyth) > http://www.wraiyth.com > NightFall HL2 Mod - http://www.nightfallmod.com > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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