I have no idea what you are talking about...

On 8/28/07, Matt Stafford <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Well, I'm sure I speak for everyone when I say that we don't want to be
> forced into an engine update that will break all our mods, as happened with
> Ep1. As someone who will be likely be releasing a mod straight before a
> really busy period at Uni & Work, I really don't want to have to sacrifice
> time that should be spent studying, fixing screw-ups from a Valve update.
>
> On 8/28/07, Christopher Harris <[EMAIL PROTECTED]> wrote:
> >
> > oh darn! I had already coded my own version as my work had wanted it
> > ported
> > over. Made mine a little more fancy where you can click a person's name to
> > do a private message/whisper.
> >
> > Chris
> > ----- Original Message -----
> > From: "Matt Stafford" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Monday, August 27, 2007 10:44 PM
> > Subject: Re: [hlcoders] RE: New Chat
> >
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > How after the Orange Box are we looking, Mike? 1-2 weeks? Can we ask
> > what
> > > other enhancements/fixes and stuff it will contain?
> > >
> > > On 8/28/07, Mark Chandler <[EMAIL PROTECTED]> wrote:
> > >>
> > >> Cool. Whats the eta on that as We are looking at recoding Golden Eye
> > >> source
> > >> from scratch based on this sdk version. Also what new features are
> > going
> > >> to
> > >> be added if you can say. :D
> > >>
> > >> -----Original Message-----
> > >> From: [EMAIL PROTECTED]
> > >> [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
> > >> Sent: Tuesday, August 28, 2007 7:45 AM
> > >> To: [email protected]
> > >> Subject: RE: [hlcoders] RE: New Chat
> > >>
> > >> Yes. Look for it in the major SDK release that will come out after the
> > >> release of the Orange Box.
> > >>
> > >> -Mike
> > >>
> > >> -----Original Message-----
> > >> From: [EMAIL PROTECTED]
> > >> [mailto:[EMAIL PROTECTED] On Behalf Of Mark
> > >> Chandler
> > >> Sent: Monday, August 27, 2007 7:24 AM
> > >> To: [email protected]
> > >> Subject: [hlcoders] RE: New Chat
> > >>
> > >> Is it possible to get the new chat seen in css / hl2dm to be added to
> > >> the
> > >> sdk. Maybe as a define switch as to not break current mods?
> > >>
> > >> Mark
> > >>
> > >> _______________________________________________
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> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >
> > >
> > > --
> > > Matt Stafford (Wraiyth)
> > > http://www.wraiyth.com
> > > NightFall HL2 Mod - http://www.nightfallmod.com
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> Matt Stafford (Wraiyth)
> http://www.wraiyth.com
> NightFall HL2 Mod - http://www.nightfallmod.com
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

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