-- [ Picked text/plain from multipart/alternative ] What about the EP1 Alyx code? Didn't it contain some sort of Darkness mode, or something like that?
Not sure what that code actually does, I've just spotted it a couple of times :p! /ProZak On 02/11/2007, Michael Tilden <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Quick followup question: > > That would return a float that would be useful, but what Think function > exists in say, npc_zombie.cpp that I would be able to use this code in to > constantly check if the NPC is lit up or not? > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

