Hello After i got the suggestions from you guys to wait with serious work until ep2 sdk comes out, i decided to learn a bit about the movement code of hl2.
1. How much Difference is between hl1 and hl2 movement code(except hl1 is c and hl2 is c++) 2. How is the movement code predicted? 3. is the Movement code shared like hl1 or has each workspace its own movement code? 4. Is it possible to port the hl1 movementcode to c++ even without engine access?(i know a lil offtopic but interesting tough) greetz chris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

