Thx for the answer but i knew those files already.
I´d need some advise in those points cause source coding and msvc++ 2003
are completley new for me.
So anyone can answer those questions?
Joel R. schrieb:
gamemovement.cpp and sdk_gamemovement.cpp are the files you want.
They handle the walking on ground / collision.
On Nov 17, 2007 12:03 AM, Neuwirth Christoph <[EMAIL PROTECTED]> wrote:
No one?
Neuwirth Christoph schrieb:
Hello
After i got the suggestions from you guys to wait with serious work
until ep2 sdk comes out, i decided to learn a bit about the movement
code of hl2.
1. How much Difference is between hl1 and hl2 movement code(except hl1
is c and hl2 is c++)
2. How is the movement code predicted?
3. is the Movement code shared like hl1 or has each workspace its own
movement code?
4. Is it possible to port the hl1 movementcode to c++ even without
engine access?(i know a lil offtopic but interesting tough)
greetz
chris
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