--
[ Picked text/plain from multipart/alternative ]
Make sure you are specifying 8-way animation in  sdk_playeranimstate.cpp.

----- Original Message -----
From: "Alvin Ng" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, December 02, 2007 9:38 PM
Subject: [hlcoders] 3rd person cam, player's animation


> --
> [ Picked text/plain from multipart/alternative ]
> I am creating a mod with own models and animation and I am having a
> problem
> whereby the
> main player model doesn't play the the correct animations when the keys
> are
> pressed, like
>
> key W    -Plays animation running forward
> key A     -Plays animation shafting left
> key S     -Plays animation running backwards
> key D     -Plays animation shafting right
>
> Right now, the animations played for all four keys are the running forward
> animation.
> In the .qc file at the move_yaw the animations are working inside the
> hlmv.exe but not in the mod.
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to