-- [ Picked text/plain from multipart/alternative ] Make sure you are specifying 8-way animation in sdk_playeranimstate.cpp.
----- Original Message ----- From: "Alvin Ng" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, December 02, 2007 9:38 PM Subject: [hlcoders] 3rd person cam, player's animation > -- > [ Picked text/plain from multipart/alternative ] > I am creating a mod with own models and animation and I am having a > problem > whereby the > main player model doesn't play the the correct animations when the keys > are > pressed, like > > key W -Plays animation running forward > key A -Plays animation shafting left > key S -Plays animation running backwards > key D -Plays animation shafting right > > Right now, the animations played for all four keys are the running forward > animation. > In the .qc file at the move_yaw the animations are working inside the > hlmv.exe but not in the mod. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

