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[ Picked text/plain from multipart/alternative ]
What do I change in there? Sorry I just started on this and I am not good at
coding.. So I do not really know what to change, plus i cant seem to find
anything whichs says change from 1 animation to 9

On 12/3/07, Minh <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Make sure you are specifying 8-way animation in  sdk_playeranimstate.cpp.
>
> ----- Original Message -----
> From: "Alvin Ng" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, December 02, 2007 9:38 PM
> Subject: [hlcoders] 3rd person cam, player's animation
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I am creating a mod with own models and animation and I am having a
> > problem
> > whereby the
> > main player model doesn't play the the correct animations when the keys
> > are
> > pressed, like
> >
> > key W    -Plays animation running forward
> > key A     -Plays animation shafting left
> > key S     -Plays animation running backwards
> > key D     -Plays animation shafting right
> >
> > Right now, the animations played for all four keys are the running
> forward
> > animation.
> > In the .qc file at the move_yaw the animations are working inside the
> > hlmv.exe but not in the mod.
> > --
> >
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>
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