-- [ Picked text/plain from multipart/alternative ] hmm. maybe singleplayer doesn't create an animstate machine for the player. I guess I can't help you then, sorry..
----- Original Message ----- From: "Alvin Ng" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 05, 2007 11:54 PM Subject: Re: [hlcoders] 3rd person cam, player's animation > -- > [ Picked text/plain from multipart/alternative ] > found > , > > if ( m_AnimConfig.m_LegAnimType != LEGANIM_9WAY && > m_AnimConfig.m_LegAnimType != LEGANIM_8WAY ) > > , > > if ( m_AnimConfig.m_LegAnimType == LEGANIM_9WAY ) > > and so on which are about the same. > > I cant seem to find > > m_PlayerAnimState = CreatePlayerAnimState( this, this, LEGANIM_8WAY, > true ); > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

