And floating crates in the water that did not
submerge...

--- Ondřej Hošek <[EMAIL PROTECTED]> wrote:

> sv_gravity 0... hehe.
>
> At least there was collision detection. Wait.
> noclip. It's nice how you
> can gradually deactivate pretty much all engine
> features with a bit of
> console magic.
>
> As for physics... there was that insanely
> unrealistic push-pull
> feature... a really bad precursor to today's physics
> as Havok, PhysX
> etc. have formed it.
>
> ~~ Ondra
>
> On 18.12.07 23:15 Uhr, Ronny Schedel wrote:
> >
> > There was physics, remember the gravity...
> >
> > Ronny
> >
> >
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> There's no physics in GoldSrc, or Half-Life 1 as
> far as I know ;-)
> >>
> >> /ProZak
> >>
> >>
> >> On 18/12/2007, Tom Leighton
> <[EMAIL PROTECTED]> wrote:
> >>>
> >>> Does GoldSrc not use it? :O
> >>>
> >>> Learn a new thing every day
> >>>
> >>> <---- I am Pillock
> >>>
> >>> Tobias Kamersgaard wrote:
> >>> > --
> >>> > [ Picked text/plain from multipart/alternative
> ]
> >>> > Exactly why would they have to distribute the
> Havok source code,
> >>> for an
> >>> > engine that doesn't use the Havok physics
> system :-/?
> >>> >
> >>> > /ProZak
> >>> >
> >>> >
> >>> > On 18/12/2007, Tom Leighton
> <[EMAIL PROTECTED]> wrote:
> >>> >
> >>> >> I'm wonderin too, considering Source was
> based off of this (And they
> >>> >> cannot distribute the Havok source code), how
> could they do that?
> >>> >>
> >>> >>
> >>> >> Tobias Kammersgaard wrote:
> >>> >>
> >>> >>> --
> >>> >>> [ Picked text/plain from
> multipart/alternative ]
> >>> >>> Where did you hear this :o?
> >>> >>>
> >>> >>> /ProZak
> >>> >>>
> >>> >>>
> >>> >>> On 18/12/2007, Neuwirth Christoph
> <[EMAIL PROTECTED]> wrote:
> >>> >>>
> >>> >>>
> >>> >>>> Hello folks
> >>> >>>>
> >>> >>>> the last time i heard from coder friends
> that valve is going to
> >>> release
> >>> >>>> the hl1 engine code in 2k8.
> >>> >>>>
> >>> >>>> i dont take such rumors serious but i want
> to be sure.
> >>> >>>>
> >>> >>>> So
> >>> >>>>
> >>> >>>> is valve going to release the hl1 engine
> source 2k8 or anywhere in
> >>> the
> >>> >>>> near future?
> >>> >>>>
> >>> >>>> greets
> >>> >>>>
>
> _______________________________________________
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>
>


--------
Owner Nigredo Studios http://www.nigredostudios.com


      
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