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[ Picked text/plain from multipart/alternative ]
thanks i was thinking in use that before working!! very thanks
i have used
ApplyAbsVelocityImpulse too before :D

thanks



> From: [EMAIL PROTECTED]> To: [email protected]> Subject: Re: 
> [hlcoders] Rotating weapons/props in a plugin> Date: Tue, 1 Jan 2008 15:41:37 
> -0800> > --> [ Picked text/plain from multipart/alternative ]> Try using> 
> ApplyLocalVelocityImpulse( const Vector &vecImpulse );> > > > ----- Original 
> Message -----> From: "Tiago Conceição" <[EMAIL PROTECTED]>> To: 
> <[email protected]>> Sent: Tuesday, January 01, 2008 3:31 PM> 
> Subject: [hlcoders] Rotating weapons/props in a plugin> > > --> [ Picked 
> text/plain from multipart/alternative ]> Im trying do rotating weapons on map 
> so im doing like that in a c++ plugin:> > > Create/Spawn Weapon Ak47> Set 
> Move Type to NOCLIP> After i try rotate item here applying 'm_angRotation' 
> but dont work weapon> still with no move> > > All things works less the 
> rotating, weapon is spawned with noclip on map> > > what should i do for do 
> rotating?> > > thanks> 
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