That is the most specific and useful thing I have ever heard! On Jan 20, 2008 11:01 AM, Tony omega Sergi <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Yes, it's client side. > > > > On Jan 20, 2008 3:17 AM, Matt Woodrow <[EMAIL PROTECTED]> wrote: > > > I thought that might be the case. > > Anyone have an idea how the party hats are done as part of the actual > > tf_birthday mode? > > > > I couldn't find any new entities created on enabling the mode so it > > might be fully client side rendered? > > > > Tony "omega" Sergi wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > i'm pretty sure you'd need to be able to do some client side coding. > > like in > > > the drawmodel func, if i'm attached to the local player and they're not > > in > > > third person, don't draw. > > > > > > I can't think of a way to do this via a plugin at all. > > > -Tony > > > > > > On Jan 20, 2008 1:53 AM, Nick <[EMAIL PROTECTED]> wrote: > > > > > > > > >> good question. i hope someone here knows how > > >> > > >> On Jan 19, 2008 7:54 PM, Matt Woodrow <[EMAIL PROTECTED]> wrote: > > >> > > >>> Hi > > >>> > > >>> This is more of a scripting question than mod coding as such but it > > >>> seemed partially relevant and I'm hoping someone will have any idea. > > >>> I'm trying to attach a model to the player entity in tf2. The model is > > a > > >>> physics model and i've succesfully created a 'prop_dynamic_override' > > and > > >>> attached it to the 'partyhat' attachment of the player model. > > >>> From third person view it renders correctly but from first person it > > is > > >>> still visible approximately where the head should be and bounces > > around > > >>> at the top of the screen. > > >>> > > >>> Does anyone know of a way I can hide it from the view in first player, > > >>> but still have it visible to other players? > > >>> I've spent a while looking around the valve wiki and entity property > > >>> lists but can't find anything relevant/that has an effect. > > >>> > > >>> Cheers > > >>> > > >>> pRED* > > >>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list archives, > > >>> > > >> please visit: > > >> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>> > > >>> > > >>> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >> > > > > > > > > > -- > > > -omega > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > -omega > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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