--
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We use TortoiseSVN as well, free SVN management = win, plus the windows
shell additions are easy to use for the not so bright guys on the team. ; )

On Jan 22, 2008 12:45 PM, Mulchman <[EMAIL PROTECTED]> wrote:

> If you're on windows pretty much everybody is going to be using
> TortoiseSVN.
>
> A cable / dsl connection can be adequate depending on the team size and
> how
> frequent people checkin / update. The specs don't have to be amazing for
> the
> box either - the FF team first used an Athlon 1ghz box running some
> version
> of slackware (and using CVS which is slower) on my cable connection back
> in
> 2004. Back then I lived in VA Beach and had the awesome internet provider
> known as Cox so having awesome upload for a super cheap price was
> customary.
> (Seriously, Cox is the best cable provider ever; f*** this Comcast &
> roadrunner crap).
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Grash
> Sent: Monday, January 21, 2008 22:23
> To: [email protected]
> Subject: Re: [hlcoders] Souce Control
>
> Okay, SVN across the board... That's good.
>
> As for the box, Are we talking like something on a cable modem in a few
> cases?
>
> Is there a particular SVN client that's better than others?
>
> -Grash
>
> --- Greg Scott <[EMAIL PROTECTED]> wrote:
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > We use a SVN as well, with our project lead hosting the SVN on a
> > secure
> > box.  The bandwidth isn't always amazing, but it gets the job done
> > well.
> >
> > On Jan 22, 2008 12:47 AM, Adam Maras (memzero)
> > <[EMAIL PROTECTED]>
> > wrote:
> >
> > > We're on SVN as well. Also, we use rsync to get content out to
> > testers.
> > >
> > > //   Adam Maras (memzero)
> > >
> > > Mulchman wrote:
> > > > 1) SVN (because it's free)
> > > > 2) Hosted on a buddy of someone on the team who can host stuff
> > for free
> > > >
> > > > That's typically how it works for a mod team.
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Grash
> > > > Sent: Monday, January 21, 2008 21:21
> > > > To: [email protected]
> > > > Subject: Re: [hlcoders] Souce Control
> > > >
> > > > I only know how source control is setup in a professional and
> > > > commercial setting. Most educational projects follow this model.
> > > >
> > > > I'm curious to know how mod teams (the true traditional ones with
> > > > members spread out all over the place) set up their source
> > control.
> > > >
> > > > Are there places that mod teams generally use?
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > >
> >
>
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>
>
>
> ____________________________________________________________________________
> ________
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