--
[ Picked text/plain from multipart/alternative ]
Followup question:  Any recommendations for this engine release if we should
use scratch or HL2MP for multiplayer mods?

-Brackhar

On Jan 24, 2008 7:00 PM, Richard Hough <[EMAIL PROTECTED]> wrote:

> The new code documentation and organization is awesome.  I'm really
> looking forward to working with this new code base as compared to the old
> one.
>
> \o/
>
> -Brackhar
>
>
> On Jan 24, 2008 6:39 PM, Christopher Harris < [EMAIL PROTECTED]>
> wrote:
>
> > I am noticing that none of the episodic code is included in the
> > projects. I
> > then noticed that trying to include some of it is not possible because
> > episodic shared game code is missing.
> >
> > Also will there ever be Portal gun code included in the future. I
> > noticed
> > ifdefs for portal but no portal headers or code files anywhere.
> >
> > Chris
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto: [EMAIL PROTECTED] On Behalf Of Jake Breen
> > Sent: Thursday, January 24, 2008 6:17 PM
> > To: [email protected]
> > Subject: Re: [hlcoders] New update.
> >
> > I'm on vista, and i just added it to the end of a shortcut
> >
> > My example
> >
> > D:\Steam\Steam.exe -beta srcsdk0122
> >
> > -Jake
> >
> > Benjamin Davison wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > How do I add -beta srcsdk0122 on vista? Changed from XP :S
> > >
> > > On Jan 24, 2008 10:58 PM, Tobias Kammersgaard
> > <[EMAIL PROTECTED]>
> > > wrote:
> > >
> > >
> > >> --
> > >> [ Picked text/plain from multipart/alternative ]
> > >>  Okay, thanks for the heads up ;-) Can we expect any new shaders with
> > the
> > >> EP2 code?
> > >>
> > >> Can't wait to see some awesome tools getting released, might be
> > >> interesting
> > >> to create one.
> > >> Just need a good idea, hmm :D!
> > >>
> > >> /ProZak
> > >>
> > >>
> > >> Mike Durand wrote:
> > >>
> > >>>> It was on purpose for this release - like the particle editor.
> > Sorry I
> > >>>> forgot to mention that before.
> > >>>>
> > >>>> Added to the known issues in the release notes.
> > >>>>
> > >>>> -Mike
> > >>>>
> > >>>> -----Original Message-----
> > >>>> From: [EMAIL PROTECTED]
> > >>>> [mailto:[EMAIL PROTECTED] ] On Behalf Of Tobias
> > >>>> Kammersgaard
> > >>>> Sent: Thursday, January 24, 2008 2:39 PM
> > >>>> To: [email protected]
> > >>>> Subject: Re: [hlcoders] New update.
> > >>>>
> > >>>> --
> > >>>> [ Picked text/plain from multipart/alternative ]
> > >>>> It also seems Mike forgot to add the SDK shaders to the EP2 code.
> > >>>> Or perhaps that was on purpose :o?
> > >>>>
> > >>>> /ProZak
> > >>>>
> > >>>>
> > >>>> On 24/01/2008, Matt Stafford < [EMAIL PROTECTED]> wrote:
> > >>>>
> > >>>>
> > >>>>> --
> > >>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>> Cheers for the update, but no particle editor is pretty
> > disappointing
> > >>>>>
> > >>>>>
> > >>>> :(
> > >>>>
> > >>>>
> > >>>>> On Jan 25, 2008 8:29 AM, DAV <[EMAIL PROTECTED] > wrote:
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>> And now it started to work again...
> > >>>>>>
> > >>>>>> Also if you run vbsp outside Hammer its giving the error: Can't
> > load
> > >>>>>> MaterialSystem.dll
> > >>>>>> And vrad is giving the error: Unable to load vphysics DLL.
> > >>>>>> (vvis is working fine)
> > >>>>>>
> > >>>>>> Both work fine in Hammer.
> > >>>>>>
> > >>>>>> Davide (DAV)
> > >>>>>> Email: [EMAIL PROTECTED]
> > >>>>>> Azure Sheep: http://halflife.multiplayer.it/azuresheep/
> > >>>>>> Point of View: http://halflife.multiplayer.it/pov/
> > >>>>>> DAV Levels: http://davlevels.planetquake.com.gamespy.com/
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>> ----- Original Message -----
> > >>>>>> From: "DAV" <[EMAIL PROTECTED]>
> > >>>>>> To: <[email protected] >
> > >>>>>> Sent: Thursday, January 24, 2008 8:48 PM
> > >>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>> Mine was working before but now it started to give the unable to
> > >>>>>>>
> > >>>>>>>
> > >>>> play
> > >>>>
> > >>>>
> > >>>>>> game
> > >>>>>>
> > >>>>>>
> > >>>>>>> at this time error also.
> > >>>>>>>
> > >>>>>>> Davide (DAV)
> > >>>>>>> Email: [EMAIL PROTECTED]
> > >>>>>>> Azure Sheep: http://halflife.multiplayer.it/azuresheep/
> > >>>>>>> Point of View: http://halflife.multiplayer.it/pov/
> > >>>>>>> DAV Levels: http://davlevels.planetquake.com.gamespy.com/
> > >>>>>>>
> > >>>>>>>
> > >>>>>>> ----- Original Message -----
> > >>>>>>> From: "Mike Durand" <[EMAIL PROTECTED]>
> > >>>>>>> To: < [email protected]>
> > >>>>>>> Sent: Thursday, January 24, 2008 7:44 PM
> > >>>>>>> Subject: RE: [hlcoders] New update.
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>> I'm building a mod now to try to duplicate the problem. I'm
> > sure
> > >>>>>>>>
> > >>>>>>>>
> > >>>> I'll
> > >>>>
> > >>>>
> > >>>>>> be
> > >>>>>>
> > >>>>>>
> > >>>>>>>> able to.
> > >>>>>>>>
> > >>>>>>>> -Mike
> > >>>>>>>>
> > >>>>>>>> -----Original Message-----
> > >>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > Adam
> > >>>>>>>>
> > >>>>>>>>
> > >>>>> Maras
> > >>>>>
> > >>>>>
> > >>>>>>>> (memzero)
> > >>>>>>>> Sent: Thursday, January 24, 2008 11:38 AM
> > >>>>>>>> To: [email protected]
> > >>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>
> > >>>>>>>> Same.
> > >>>>>>>>
> > >>>>>>>> //   Adam
> > >>>>>>>>
> > >>>>>>>> Mark Chandler wrote:
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Still cant play mod. Comes up with unable to play game at this
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>> time
> > >>>>
> > >>>>
> > >>>>>>>> error.
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Brand you mod made from scratch ob code, compiled with 2005
> > pro.
> > >>>>>>>>>
> > >>>>>>>>> Mark
> > >>>>>>>>>
> > >>>>>>>>> -----Original Message-----
> > >>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>> [mailto:[EMAIL PROTECTED] ] On Behalf Of
> > Mike
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> Durand
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Sent: Friday, January 25, 2008 4:16 AM
> > >>>>>>>>> To: [email protected]
> > >>>>>>>>> Subject: RE: [hlcoders] New update.
> > >>>>>>>>>
> > >>>>>>>>> The "official" update is rolling out now so please add -beta
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> srcsdk0122
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> if you haven't already.
> > >>>>>>>>>
> > >>>>>>>>> I've got the release notes updated here:
> > >>>>>>>>> http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes
> >
> > >>>>>>>>>
> > >>>>>>>>> -Mike
> > >>>>>>>>>
> > >>>>>>>>> -----Original Message-----
> > >>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>> [mailto:[EMAIL PROTECTED] ] On Behalf Of
> > Tom
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> Leighton
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Sent: Thursday, January 24, 2008 11:00 AM
> > >>>>>>>>> To: [email protected]
> > >>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>
> > >>>>>>>>> Is this because it hasn't been released yet? :P Running it on
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>> the
> > >>>>
> > >>>>
> > >>>>> Team
> > >>>>>
> > >>>>>
> > >>>>>>>>> Fortress 2 AppID however works.
> > >>>>>>>>>
> > >>>>>>>>> Mike Durand wrote:
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> It's actually out right now, but doesn't show up in the Tools
> >
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>> menu
> > >>>>
> > >>>>
> > >>>>>>>>> like
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> the other one does. If you specify 218 as your mod's
> > SteamAppId
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>> then
> > >>>>>
> > >>>>>
> > >>>>>>>>> you
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> will be loading the *new* Source SDK Base and if you specify
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>> 215
> > >>>>
> > >>>>
> > >>>>> then
> > >>>>>
> > >>>>>
> > >>>>>>>>>> you get the familiar one.
> > >>>>>>>>>>
> > >>>>>>>>>> 218 loads the same content that 215 does. The only difference
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>> is
> > >>>>
> > >>>>
> > >>>>> that
> > >>>>>
> > >>>>>
> > >>>>>>>>> it
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> loads the Orange Box engine cache instead of the Ep1 engine
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>> cache.
> > >>>>
> > >>>>
> > >>>>>>>>>> Because they are essentially the same we decided it would be
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>> confusing
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>> to expose the new Source SDK Base on the tools menu along
> > with
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>> the
> > >>>>
> > >>>>
> > >>>>>>>> old
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>> one.
> > >>>>>>>>>>
> > >>>>>>>>>> -Mike
> > >>>>>>>>>>
> > >>>>>>>>>> -----Original Message-----
> > >>>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>> Adam
> > >>>>
> > >>>>
> > >>>>>>>> Maras
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>> (memzero)
> > >>>>>>>>>> Sent: Thursday, January 24, 2008 10:19 AM
> > >>>>>>>>>> To: [email protected]
> > >>>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>>
> > >>>>>>>>>> Mike, when can we expect to see the new Source SDK *Base*
> > out?
> > >>>>>>>>>>
> > >>>>>>>>>> //   Adam Maras (memzero)
> > >>>>>>>>>>
> > >>>>>>>>>> Mike Durand wrote:
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> Yes, it is fixed and will be part of the release. Be warned
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>> that
> > >>>>
> > >>>>
> > >>>>> the
> > >>>>>
> > >>>>>
> > >>>>>>>>>>> more detailed preview mode (3D Ray-traced Lighting Preview)
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>> can
> > >>>>
> > >>>>
> > >>>>> take
> > >>>>>
> > >>>>>
> > >>>>>>>>> a
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> long time on complex maps. But if you're patient you'll see
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>> the
> > >>>>
> > >>>>
> > >>>>>>>> scene
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>> rendered in a new child window.
> > >>>>>>>>>>>
> > >>>>>>>>>>> -Mike
> > >>>>>>>>>>>
> > >>>>>>>>>>> -----Original Message-----
> > >>>>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>>>> [mailto: [EMAIL PROTECTED] On Behalf Of
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>> Ryan
> > >>>>
> > >>>>
> > >>>>>>>>>> -------
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> Sent: Thursday, January 24, 2008 10:03 AM
> > >>>>>>>>>>> To: [email protected]
> > >>>>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>>>
> > >>>>>>>>>>> --
> > >>>>>>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>>>>>> Hi, mike - is light preview all fixed in this version?
> > >>>>>>>>>>>
> > >>>>>>>>>>> I might actually weep if it isn't.
> > >>>>>>>>>>>
> > >>>>>>>>>>> On Jan 24, 2008 5:36 PM, Mark Chandler < [EMAIL PROTECTED]>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>> wrote:
> > >>>>
> > >>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> Hey mike, why wasn't it a beta in the steam settings like
> > the
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> community?
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> Thought command line betas where a thing of the past.
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> -----Original Message-----
> > >>>>>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>>>>> [mailto: [EMAIL PROTECTED] On Behalf
> > Of
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> Mike
> > >>>>
> > >>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> Durand
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> Sent: Friday, January 25, 2008 2:26 AM
> > >>>>>>>>>>>> To: [email protected]
> > >>>>>>>>>>>>  Subject: RE: [hlcoders] New update.
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> My first thought is that we need to change the naming
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> convention
> > >>>>
> > >>>>
> > >>>>>>>> for
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> our
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> public betas.:)
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> And just to make it clear: this new version of the SDK has
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> both
> > >>>>
> > >>>>
> > >>>>> the
> > >>>>>
> > >>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> old
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> Ep1 mod source code and the Orange Box mod source code. If
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> you
> > >>>>
> > >>>>
> > >>>>> set
> > >>>>>
> > >>>>>
> > >>>>>>>>>> the
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>>> active engine to "HL2:Ep1" then the create mod wizard will
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> copy
> > >>>>
> > >>>>
> > >>>>> the
> > >>>>>
> > >>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> old
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> source code to your mod directory. If "Orange Box" is your
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> active
> > >>>>
> > >>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> engine
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> when you create a mod then you'll get the new stuff. This
> > way
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> we
> > >>>>
> > >>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> aren't
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> forcing people to port their mods to the newer engine.
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> -Mike
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> -----Original Message-----
> > >>>>>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> Tom
> > >>>>
> > >>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> Leighton
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> Sent: Thursday, January 24, 2008 8:33 AM
> > >>>>>>>>>>>> To: [email protected]
> > >>>>>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> The new style ConCommands are in, so i assume its NEWER
> > code
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> than
> > >>>>
> > >>>>
> > >>>>>>>>> the
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>>> normal sdk :P
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> I wonder what Mike thinks of us all now, ban us all from
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>> hlcoders
> > >>>>
> > >>>>
> > >>>>>>>>> for
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>>> hackage, or just shrug it off and hire us all? :P
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> Keeper wrote:
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> Strange, because I looked at some of the headers released
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>> for
> > >>>>
> > >>>>
> > >>>>> the
> > >>>>>
> > >>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>> plugins,
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> and they don't match with what's in the gcf.
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>> Imma wait.  :)
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>> -----Original Message-----
> > >>>>>>>>>>>>> From: Ed Kehoe [mailto:[EMAIL PROTECTED]
> > >>>>>>>>>>>>> Sent: Thursday, January 24, 2008 10:41 AM
> > >>>>>>>>>>>>> To: [email protected]
> > >>>>>>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>> --
> > >>>>>>>>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>>>>>>>> Yeah, visual comparison took all of 5 seconds. The
> > directory
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>> structure
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> is
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> completely different, and the VS2003 solution files are
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>> gone.
> > >>>>
> > >>>>
> > >>>>>>>>>>>>> Rejoice, people, for the promised day has finally come! :D
> >
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>> On Jan 24, 2008 10:38 AM, Sander van Noort
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>> < [EMAIL PROTECTED]>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> wrote:
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>> --
> > >>>>>>>>>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>>>>>>>>> The steamappid in the gameinfo.txt is different too. It
> > is
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> 218
> > >>>>
> > >>>>
> > >>>>>>>>> now.
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>>> So it
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> is likely the updated one.
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>> From: [EMAIL PROTECTED]> To:
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>> [email protected]>
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>> Subject:
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> Re: [hlcoders] New update.> Date: Thu, 24 Jan 2008
> > 10:23:37
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>> -0500>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> --> [
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> Picked text/plain from multipart/alternative ]> I'm
> > pretty
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> sure
> > >>>>
> > >>>>
> > >>>>>>>> it
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> is,
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> unless the Ep1 SDK had some Episode 3 and the strider>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> buster
> > >>>>
> > >>>>
> > >>>>>>>> code
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> in
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> it.
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> I'll make a visual comparison with the older code just
> > to>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> be
> > >>>>
> > >>>>
> > >>>>>>>> sure
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>> though.>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>>> On Jan 24, 2008 10:07 AM, Keeper
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>> <[EMAIL PROTECTED]>
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>> wrote:>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>>> The orange box code?> >> > Don't think so.> >> >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> -----Original
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>> Message----->
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>>> From: Harry Pidcock [mailto: [EMAIL PROTECTED]> > Sent:
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>> Thursday,
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>> January 24, 2008 9:22 AM> > To:
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> [email protected]
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>> Subject: Re: [hlcoders] New update.> >> >> >> > The code
> > is
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> in
> > >>>>
> > >>>>
> > >>>>>>>> the
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> srcsdk
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> gcf.> >> > I'm building it now. So far it compiles.> >>
> > >>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> Message:
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> 2> >
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> Date: Thu, 24 Jan 2008 13:23:47 +0000> > From: Neale
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> Roberts <
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>> [EMAIL PROTECTED]>> > To: [email protected]
> > >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> Subject:
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> Re:
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> [hlcoders] New update.> > Reply-To:
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> [email protected]>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>>> For the Episode 1-engined games, the shaded and lightmap
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> views
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> work>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>> again
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>> (not the lighting preview, though). I can't get Hammer to
> >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> work
> > >>>>
> > >>>>
> > >>>>>>>> at>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> all
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> for
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>> the OB games.> >> >> >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> _______________________________________________> >
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> To
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>> unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> archives,>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>>> please visit:> >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>>>> _______________________________________________> >
> >
> > >>>>>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>>>>
> > >>>> To
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>> unsubscribe, edit your list preferences, or view the list
> >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> archives,>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>>> please visit:> >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>> --> >
> > _______________________________________________>
> > >>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>
> > >>>> To
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>> unsubscribe,
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>> edit your list preferences, or view the list archives,
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> please
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>> visit:>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>> _________________________________________________________________
> > >>>>>
> > >>>>>
> > >>>>>>>>>>>>>> Probeer Live Search: de zoekmachine van de makers van
> > MSN!
> > >>>>>>>>>>>>>> http://www.live.com/?searchOnly=true
> > >>>>>>>>>>>>>> --
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>> list
> > >>>>
> > >>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>> archives,
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>>> please visit:
> > >>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>
> > >>>>>>>>>>>>> --
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the
> > list
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>> archives,
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>>> please visit:
> > >>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the
> > list
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>> archives,
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> please visit:
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>>>
> > >>>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the
> > list
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>> archives,
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>>> please visit:
> > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the
> > list
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>> archives,
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>>> please visit:
> > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>>
> > >>>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>>>  To unsubscribe, edit your list preferences, or view the
> > list
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> archives,
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> please visit:
> > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> --
> > >>>>>>>>>>>
> > >>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> archives,
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> please visit:
> > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> archives,
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> please visit:
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>> _______________________________________________
> > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>> archives,
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>> please visit:
> > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>> _______________________________________________
> > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>> archives,
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>> _______________________________________________
> > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>> _______________________________________________
> > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>
> > >>>>>>>>> _______________________________________________
> > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>
> > >>>>>>>> please visit:
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> _______________________________________________
> > >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>
> > >>>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>
> > >>>>>>>> please visit:
> > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>> _______________________________________________
> > >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>
> > >>>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>
> > >>>>>>>> please visit:
> > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>
> > >>>>>>>
> > >>>> archives,
> > >>>>
> > >>>>
> > >>>>>>> please visit:
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >>>>>>
> > >>>> archives,
> > >>>>
> > >>>>
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>> --
> > >>>>> Matt Stafford (Wraiyth)
> > >>>>> http://www.wraiyth.com
> > >>>>> --
> > >>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>
> > >> archives,
> > >>
> > >>>>> please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>> --
> > >>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >>>> please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>
> > >>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >>>>
> > >>> please visit:
> > >>>
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>
> > >>>>
> > >>>>
> > >>>>
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>
> > >>>
> > >>>
> > >> --
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >>
> > >
> > >
> > > --
> > > - Benjamin Davison
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
--

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