-- [ Picked text/plain from multipart/alternative ] Followup question: Any recommendations for this engine release if we should use scratch or HL2MP for multiplayer mods?
-Brackhar On Jan 24, 2008 7:00 PM, Richard Hough <[EMAIL PROTECTED]> wrote: > The new code documentation and organization is awesome. I'm really > looking forward to working with this new code base as compared to the old > one. > > \o/ > > -Brackhar > > > On Jan 24, 2008 6:39 PM, Christopher Harris < [EMAIL PROTECTED]> > wrote: > > > I am noticing that none of the episodic code is included in the > > projects. I > > then noticed that trying to include some of it is not possible because > > episodic shared game code is missing. > > > > Also will there ever be Portal gun code included in the future. I > > noticed > > ifdefs for portal but no portal headers or code files anywhere. > > > > Chris > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto: [EMAIL PROTECTED] On Behalf Of Jake Breen > > Sent: Thursday, January 24, 2008 6:17 PM > > To: [email protected] > > Subject: Re: [hlcoders] New update. > > > > I'm on vista, and i just added it to the end of a shortcut > > > > My example > > > > D:\Steam\Steam.exe -beta srcsdk0122 > > > > -Jake > > > > Benjamin Davison wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > How do I add -beta srcsdk0122 on vista? Changed from XP :S > > > > > > On Jan 24, 2008 10:58 PM, Tobias Kammersgaard > > <[EMAIL PROTECTED]> > > > wrote: > > > > > > > > >> -- > > >> [ Picked text/plain from multipart/alternative ] > > >> Okay, thanks for the heads up ;-) Can we expect any new shaders with > > the > > >> EP2 code? > > >> > > >> Can't wait to see some awesome tools getting released, might be > > >> interesting > > >> to create one. > > >> Just need a good idea, hmm :D! > > >> > > >> /ProZak > > >> > > >> > > >> Mike Durand wrote: > > >> > > >>>> It was on purpose for this release - like the particle editor. > > Sorry I > > >>>> forgot to mention that before. > > >>>> > > >>>> Added to the known issues in the release notes. > > >>>> > > >>>> -Mike > > >>>> > > >>>> -----Original Message----- > > >>>> From: [EMAIL PROTECTED] > > >>>> [mailto:[EMAIL PROTECTED] ] On Behalf Of Tobias > > >>>> Kammersgaard > > >>>> Sent: Thursday, January 24, 2008 2:39 PM > > >>>> To: [email protected] > > >>>> Subject: Re: [hlcoders] New update. > > >>>> > > >>>> -- > > >>>> [ Picked text/plain from multipart/alternative ] > > >>>> It also seems Mike forgot to add the SDK shaders to the EP2 code. > > >>>> Or perhaps that was on purpose :o? > > >>>> > > >>>> /ProZak > > >>>> > > >>>> > > >>>> On 24/01/2008, Matt Stafford < [EMAIL PROTECTED]> wrote: > > >>>> > > >>>> > > >>>>> -- > > >>>>> [ Picked text/plain from multipart/alternative ] > > >>>>> Cheers for the update, but no particle editor is pretty > > disappointing > > >>>>> > > >>>>> > > >>>> :( > > >>>> > > >>>> > > >>>>> On Jan 25, 2008 8:29 AM, DAV <[EMAIL PROTECTED] > wrote: > > >>>>> > > >>>>> > > >>>>> > > >>>>>> And now it started to work again... > > >>>>>> > > >>>>>> Also if you run vbsp outside Hammer its giving the error: Can't > > load > > >>>>>> MaterialSystem.dll > > >>>>>> And vrad is giving the error: Unable to load vphysics DLL. > > >>>>>> (vvis is working fine) > > >>>>>> > > >>>>>> Both work fine in Hammer. > > >>>>>> > > >>>>>> Davide (DAV) > > >>>>>> Email: [EMAIL PROTECTED] > > >>>>>> Azure Sheep: http://halflife.multiplayer.it/azuresheep/ > > >>>>>> Point of View: http://halflife.multiplayer.it/pov/ > > >>>>>> DAV Levels: http://davlevels.planetquake.com.gamespy.com/ > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> ----- Original Message ----- > > >>>>>> From: "DAV" <[EMAIL PROTECTED]> > > >>>>>> To: <[email protected] > > > >>>>>> Sent: Thursday, January 24, 2008 8:48 PM > > >>>>>> Subject: Re: [hlcoders] New update. > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>>> Mine was working before but now it started to give the unable to > > >>>>>>> > > >>>>>>> > > >>>> play > > >>>> > > >>>> > > >>>>>> game > > >>>>>> > > >>>>>> > > >>>>>>> at this time error also. > > >>>>>>> > > >>>>>>> Davide (DAV) > > >>>>>>> Email: [EMAIL PROTECTED] > > >>>>>>> Azure Sheep: http://halflife.multiplayer.it/azuresheep/ > > >>>>>>> Point of View: http://halflife.multiplayer.it/pov/ > > >>>>>>> DAV Levels: http://davlevels.planetquake.com.gamespy.com/ > > >>>>>>> > > >>>>>>> > > >>>>>>> ----- Original Message ----- > > >>>>>>> From: "Mike Durand" <[EMAIL PROTECTED]> > > >>>>>>> To: < [email protected]> > > >>>>>>> Sent: Thursday, January 24, 2008 7:44 PM > > >>>>>>> Subject: RE: [hlcoders] New update. > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>>>> I'm building a mod now to try to duplicate the problem. I'm > > sure > > >>>>>>>> > > >>>>>>>> > > >>>> I'll > > >>>> > > >>>> > > >>>>>> be > > >>>>>> > > >>>>>> > > >>>>>>>> able to. > > >>>>>>>> > > >>>>>>>> -Mike > > >>>>>>>> > > >>>>>>>> -----Original Message----- > > >>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of > > Adam > > >>>>>>>> > > >>>>>>>> > > >>>>> Maras > > >>>>> > > >>>>> > > >>>>>>>> (memzero) > > >>>>>>>> Sent: Thursday, January 24, 2008 11:38 AM > > >>>>>>>> To: [email protected] > > >>>>>>>> Subject: Re: [hlcoders] New update. > > >>>>>>>> > > >>>>>>>> Same. > > >>>>>>>> > > >>>>>>>> // Adam > > >>>>>>>> > > >>>>>>>> Mark Chandler wrote: > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> Still cant play mod. Comes up with unable to play game at this > > >>>>>>>>> > > >>>>>>>>> > > >>>> time > > >>>> > > >>>> > > >>>>>>>> error. > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> Brand you mod made from scratch ob code, compiled with 2005 > > pro. > > >>>>>>>>> > > >>>>>>>>> Mark > > >>>>>>>>> > > >>>>>>>>> -----Original Message----- > > >>>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>>> [mailto:[EMAIL PROTECTED] ] On Behalf Of > > Mike > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>> Durand > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> Sent: Friday, January 25, 2008 4:16 AM > > >>>>>>>>> To: [email protected] > > >>>>>>>>> Subject: RE: [hlcoders] New update. > > >>>>>>>>> > > >>>>>>>>> The "official" update is rolling out now so please add -beta > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>> srcsdk0122 > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> if you haven't already. > > >>>>>>>>> > > >>>>>>>>> I've got the release notes updated here: > > >>>>>>>>> http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes > > > > >>>>>>>>> > > >>>>>>>>> -Mike > > >>>>>>>>> > > >>>>>>>>> -----Original Message----- > > >>>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>>> [mailto:[EMAIL PROTECTED] ] On Behalf Of > > Tom > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>> Leighton > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> Sent: Thursday, January 24, 2008 11:00 AM > > >>>>>>>>> To: [email protected] > > >>>>>>>>> Subject: Re: [hlcoders] New update. > > >>>>>>>>> > > >>>>>>>>> Is this because it hasn't been released yet? :P Running it on > > >>>>>>>>> > > >>>>>>>>> > > >>>> the > > >>>> > > >>>> > > >>>>> Team > > >>>>> > > >>>>> > > >>>>>>>>> Fortress 2 AppID however works. > > >>>>>>>>> > > >>>>>>>>> Mike Durand wrote: > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>> It's actually out right now, but doesn't show up in the Tools > > > > >>>>>>>>>> > > >>>>>>>>>> > > >>>> menu > > >>>> > > >>>> > > >>>>>>>>> like > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>> the other one does. If you specify 218 as your mod's > > SteamAppId > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>> then > > >>>>> > > >>>>> > > >>>>>>>>> you > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>> will be loading the *new* Source SDK Base and if you specify > > >>>>>>>>>> > > >>>>>>>>>> > > >>>> 215 > > >>>> > > >>>> > > >>>>> then > > >>>>> > > >>>>> > > >>>>>>>>>> you get the familiar one. > > >>>>>>>>>> > > >>>>>>>>>> 218 loads the same content that 215 does. The only difference > > >>>>>>>>>> > > >>>>>>>>>> > > >>>> is > > >>>> > > >>>> > > >>>>> that > > >>>>> > > >>>>> > > >>>>>>>>> it > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>> loads the Orange Box engine cache instead of the Ep1 engine > > >>>>>>>>>> > > >>>>>>>>>> > > >>>> cache. > > >>>> > > >>>> > > >>>>>>>>>> Because they are essentially the same we decided it would be > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>> confusing > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>> to expose the new Source SDK Base on the tools menu along > > with > > >>>>>>>>>> > > >>>>>>>>>> > > >>>> the > > >>>> > > >>>> > > >>>>>>>> old > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>> one. > > >>>>>>>>>> > > >>>>>>>>>> -Mike > > >>>>>>>>>> > > >>>>>>>>>> -----Original Message----- > > >>>>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of > > >>>>>>>>>> > > >>>>>>>>>> > > >>>> Adam > > >>>> > > >>>> > > >>>>>>>> Maras > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>> (memzero) > > >>>>>>>>>> Sent: Thursday, January 24, 2008 10:19 AM > > >>>>>>>>>> To: [email protected] > > >>>>>>>>>> Subject: Re: [hlcoders] New update. > > >>>>>>>>>> > > >>>>>>>>>> Mike, when can we expect to see the new Source SDK *Base* > > out? > > >>>>>>>>>> > > >>>>>>>>>> // Adam Maras (memzero) > > >>>>>>>>>> > > >>>>>>>>>> Mike Durand wrote: > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>>> Yes, it is fixed and will be part of the release. Be warned > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>> that > > >>>> > > >>>> > > >>>>> the > > >>>>> > > >>>>> > > >>>>>>>>>>> more detailed preview mode (3D Ray-traced Lighting Preview) > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>> can > > >>>> > > >>>> > > >>>>> take > > >>>>> > > >>>>> > > >>>>>>>>> a > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>>> long time on complex maps. But if you're patient you'll see > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>> the > > >>>> > > >>>> > > >>>>>>>> scene > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>> rendered in a new child window. > > >>>>>>>>>>> > > >>>>>>>>>>> -Mike > > >>>>>>>>>>> > > >>>>>>>>>>> -----Original Message----- > > >>>>>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>>>>> [mailto: [EMAIL PROTECTED] On Behalf Of > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>> Ryan > > >>>> > > >>>> > > >>>>>>>>>> ------- > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>>> Sent: Thursday, January 24, 2008 10:03 AM > > >>>>>>>>>>> To: [email protected] > > >>>>>>>>>>> Subject: Re: [hlcoders] New update. > > >>>>>>>>>>> > > >>>>>>>>>>> -- > > >>>>>>>>>>> [ Picked text/plain from multipart/alternative ] > > >>>>>>>>>>> Hi, mike - is light preview all fixed in this version? > > >>>>>>>>>>> > > >>>>>>>>>>> I might actually weep if it isn't. > > >>>>>>>>>>> > > >>>>>>>>>>> On Jan 24, 2008 5:36 PM, Mark Chandler < [EMAIL PROTECTED]> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>> wrote: > > >>>> > > >>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> Hey mike, why wasn't it a beta in the steam settings like > > the > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> community? > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> Thought command line betas where a thing of the past. > > >>>>>>>>>>>> > > >>>>>>>>>>>> -----Original Message----- > > >>>>>>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>>>>>> [mailto: [EMAIL PROTECTED] On Behalf > > Of > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> Mike > > >>>> > > >>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> Durand > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> Sent: Friday, January 25, 2008 2:26 AM > > >>>>>>>>>>>> To: [email protected] > > >>>>>>>>>>>> Subject: RE: [hlcoders] New update. > > >>>>>>>>>>>> > > >>>>>>>>>>>> My first thought is that we need to change the naming > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> convention > > >>>> > > >>>> > > >>>>>>>> for > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> our > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> public betas.:) > > >>>>>>>>>>>> > > >>>>>>>>>>>> And just to make it clear: this new version of the SDK has > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> both > > >>>> > > >>>> > > >>>>> the > > >>>>> > > >>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> old > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> Ep1 mod source code and the Orange Box mod source code. If > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> you > > >>>> > > >>>> > > >>>>> set > > >>>>> > > >>>>> > > >>>>>>>>>> the > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>>>> active engine to "HL2:Ep1" then the create mod wizard will > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> copy > > >>>> > > >>>> > > >>>>> the > > >>>>> > > >>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> old > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> source code to your mod directory. If "Orange Box" is your > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> active > > >>>> > > >>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> engine > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> when you create a mod then you'll get the new stuff. This > > way > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> we > > >>>> > > >>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> aren't > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> forcing people to port their mods to the newer engine. > > >>>>>>>>>>>> > > >>>>>>>>>>>> -Mike > > >>>>>>>>>>>> > > >>>>>>>>>>>> -----Original Message----- > > >>>>>>>>>>>> From: [EMAIL PROTECTED] > > >>>>>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> Tom > > >>>> > > >>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> Leighton > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> Sent: Thursday, January 24, 2008 8:33 AM > > >>>>>>>>>>>> To: [email protected] > > >>>>>>>>>>>> Subject: Re: [hlcoders] New update. > > >>>>>>>>>>>> > > >>>>>>>>>>>> The new style ConCommands are in, so i assume its NEWER > > code > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> than > > >>>> > > >>>> > > >>>>>>>>> the > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>>>> normal sdk :P > > >>>>>>>>>>>> > > >>>>>>>>>>>> I wonder what Mike thinks of us all now, ban us all from > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>> hlcoders > > >>>> > > >>>> > > >>>>>>>>> for > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>>>> hackage, or just shrug it off and hire us all? :P > > >>>>>>>>>>>> > > >>>>>>>>>>>> Keeper wrote: > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> Strange, because I looked at some of the headers released > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>> for > > >>>> > > >>>> > > >>>>> the > > >>>>> > > >>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>> plugins, > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> and they don't match with what's in the gcf. > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> Imma wait. :) > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> -----Original Message----- > > >>>>>>>>>>>>> From: Ed Kehoe [mailto:[EMAIL PROTECTED] > > >>>>>>>>>>>>> Sent: Thursday, January 24, 2008 10:41 AM > > >>>>>>>>>>>>> To: [email protected] > > >>>>>>>>>>>>> Subject: Re: [hlcoders] New update. > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> -- > > >>>>>>>>>>>>> [ Picked text/plain from multipart/alternative ] > > >>>>>>>>>>>>> Yeah, visual comparison took all of 5 seconds. The > > directory > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>> structure > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> is > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> completely different, and the VS2003 solution files are > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>> gone. > > >>>> > > >>>> > > >>>>>>>>>>>>> Rejoice, people, for the promised day has finally come! :D > > > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> On Jan 24, 2008 10:38 AM, Sander van Noort > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>> < [EMAIL PROTECTED]> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> wrote: > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>> -- > > >>>>>>>>>>>>>> [ Picked text/plain from multipart/alternative ] > > >>>>>>>>>>>>>> The steamappid in the gameinfo.txt is different too. It > > is > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> 218 > > >>>> > > >>>> > > >>>>>>>>> now. > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>>>> So it > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> is likely the updated one. > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> From: [EMAIL PROTECTED]> To: > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>> [email protected]> > > >>>> > > >>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>> Subject: > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> Re: [hlcoders] New update.> Date: Thu, 24 Jan 2008 > > 10:23:37 > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>> -0500> > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> --> [ > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> Picked text/plain from multipart/alternative ]> I'm > > pretty > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> sure > > >>>> > > >>>> > > >>>>>>>> it > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> is, > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> unless the Ep1 SDK had some Episode 3 and the strider> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> buster > > >>>> > > >>>> > > >>>>>>>> code > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> in > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> it. > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> I'll make a visual comparison with the older code just > > to> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> be > > >>>> > > >>>> > > >>>>>>>> sure > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>> though.> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>>> On Jan 24, 2008 10:07 AM, Keeper > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>> <[EMAIL PROTECTED]> > > >>>> > > >>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>> wrote:> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>>> The orange box code?> >> > Don't think so.> >> > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> -----Original > > >>>> > > >>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>> Message-----> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>>> From: Harry Pidcock [mailto: [EMAIL PROTECTED]> > Sent: > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>>>>>> Thursday, > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>> > > >>>>>>>>>>>>>> January 24, 2008 9:22 AM> > To: > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> [email protected] > > >>>> > > >>>> > > >>>>>>>>>>>>>> Subject: Re: [hlcoders] New update.> >> >> >> > The code > > is > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> in > > >>>> > > >>>> > > >>>>>>>> the > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> srcsdk > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> gcf.> >> > I'm building it now. So far it compiles.> >> > > >> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> Message: > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> 2> > > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> Date: Thu, 24 Jan 2008 13:23:47 +0000> > From: Neale > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> Roberts < > > >>>> > > >>>> > > >>>>>>>>>>>>>> [EMAIL PROTECTED]>> > To: [email protected] > > > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> Subject: > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> Re: > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> [hlcoders] New update.> > Reply-To: > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> [email protected]> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>>> For the Episode 1-engined games, the shaded and lightmap > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> views > > >>>> > > >>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> work> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>> again > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>> (not the lighting preview, though). I can't get Hammer to > > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> work > > >>>> > > >>>> > > >>>>>>>> at> > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> all > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> for > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>> the OB games.> >> >> > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> _______________________________________________> > > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> To > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>> unsubscribe, edit your list preferences, or view the list > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> archives,> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>>> please visit:> > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> _______________________________________________> > > > > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> > > >>>> To > > >>>> > > >>>> > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>> unsubscribe, edit your list preferences, or view the list > > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> archives,> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>>> please visit:> > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>> --> > > > _______________________________________________> > > >>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>> > > >>>> To > > >>>> > > >>>> > > >>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>>>>>>> > > >>>>>>>>>>>>> unsubscribe, > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>>> edit your list preferences, or view the list archives, > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> please > > >>>> > > >>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>> visit:> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>> _________________________________________________________________ > > >>>>> > > >>>>> > > >>>>>>>>>>>>>> Probeer Live Search: de zoekmachine van de makers van > > MSN! > > >>>>>>>>>>>>>> http://www.live.com/?searchOnly=true > > >>>>>>>>>>>>>> -- > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>> list > > >>>> > > >>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>> archives, > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>>> please visit: > > >>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>>> > > >>>>>>>>>>>>> -- > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the > > list > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>> archives, > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>>> please visit: > > >>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the > > list > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>> archives, > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> please visit: > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>>> > > >>>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the > > list > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>> archives, > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>>>> please visit: > > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the > > list > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>> archives, > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>>>> please visit: > > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>>> > > >>>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the > > list > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> archives, > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>>> please visit: > > >>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>>> > > >>>>>>>>>>> -- > > >>>>>>>>>>> > > >>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>> archives, > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>>> please visit: > > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> _______________________________________________ > > >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>> archives, > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>> please visit: > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>> _______________________________________________ > > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>> archives, > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>>> please visit: > > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> _______________________________________________ > > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>> archives, > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> please visit: > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>>> > > >>>>>>>>> _______________________________________________ > > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>>> > > >>>>>>>>> > > >>>>> archives, > > >>>>> > > >>>>> > > >>>>>>>>> please visit: > > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> _______________________________________________ > > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>>> > > >>>>>>>>> > > >>>>> archives, > > >>>>> > > >>>>> > > >>>>>>>>> please visit: > > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>> > > >>>>>>>>> _______________________________________________ > > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>>> > > >>>>>>>>> > > >>>>> archives, > > >>>>> > > >>>>> > > >>>>>>>> please visit: > > >>>>>>>> > > >>>>>>>> > > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>>> > > >>>>>>>> _______________________________________________ > > >>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>> > > >>>>>>>> > > >>>>> archives, > > >>>>> > > >>>>> > > >>>>>>>> please visit: > > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> _______________________________________________ > > >>>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>>> > > >>>>>>>> > > >>>>> archives, > > >>>>> > > >>>>> > > >>>>>>>> please visit: > > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>>> > > >>>>>>>> > > >>>>>>>> > > >>>>>>> _______________________________________________ > > >>>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>>> > > >>>>>>> > > >>>> archives, > > >>>> > > >>>> > > >>>>>>> please visit: > > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>>> > > >>>>>>> > > >>>>>>> > > >>>>>> _______________________________________________ > > >>>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>>> > > >>>>>> > > >>>> archives, > > >>>> > > >>>> > > >>>>>> please visit: > > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>>> > > >>>>> -- > > >>>>> Matt Stafford (Wraiyth) > > >>>>> http://www.wraiyth.com > > >>>>> -- > > >>>>> > > >>>>> _______________________________________________ > > >>>>> To unsubscribe, edit your list preferences, or view the list > > >>>>> > > >> archives, > > >> > > >>>>> please visit: > > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>>> > > >>>>> > > >>>>> > > >>>>> > > >>>> -- > > >>>> > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >>>> please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>> > > >>>> > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >>>> > > >>> please visit: > > >>> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>>> > > >>>> > > >>>> > > >>>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >>> please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>> > > >>> > > >>> > > >> -- > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >> > > > > > > > > > -- > > > - Benjamin Davison > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

