Yes, I figured that out also :p It happens just after the server.dll is called, and after the first Assert == NULL thingy... However, the hl2.exe wasn't changed so I don't know what exactly fucks it up, only in debug...
On Sun, 27 Jan 2008 21:22:04 +0100, Adam Maras (memzero) <[EMAIL PROTECTED]> wrote:
Looks like the engine is trying to call a null function pointer somewhere. You'll have to get Valve's help on this one! // Adam Maras (memzero) Emiel Regis wrote:Hi, I'm using the non-beta version of SDK and Source SDK Base as engine. I noticed this debug crash a while ago, reinstalled steam, reverted my code, lately also reinstalled Visual Studio - it's still there. ReleaseHL2MP works fine. Here is the last call stack: 00000000() engine.dll!20188584() [Frames below may be incorrect and/or missing, no symbols loaded for engine.dll] engine.dll!201ed84b() engine.dll!20188997() engine.dll!201ed8e5() engine.dll!20188a2e() engine.dll!20188aec() launcher.dll!100083e1() launcher.dll!100083e1() launcher.dll!10005cf2() Next, 'unhandled exception' and crash. Can somebody help me? Cheers, Emiel Regis -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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