Glad to hear you got it fixed. Usually in debug, the engine wont allow a debugger to be attached unless the dll's are compiled debug, and it has the -dev -allowdebug commandline.
Emiel Regis wrote:
I actually fixed this crash, it was one of my custom entity's constructor being corrupt ;) Emiel Regis _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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