For merging new code I found the easiest way is http://kdiff3.sourceforge.net/

make sure you have the vanilla copy of your previous codebase (ep1 scratch sdk)
add your modified codebase (ep1 scratch sdk)
then set the new codebase ep2 scratch sdk

takes a day or so though to work out manual merges, mostly smooth last
time I did it though.

On Feb 13, 2008 9:16 PM, Dylan <[EMAIL PROTECTED]> wrote:
> On a related note I have a couple of questions.
> Is there going to be a beta sdk update alongside the big TF2 update?
> If so may we see a changelog?
> --------------------------------------------------
> From: "dave daveslastname" <[EMAIL PROTECTED]>
> Sent: Wednesday, February 13, 2008 8:51 PM
> To: <[email protected]>
> Subject: [hlcoders] When is OB SDK coming out of beta? Also, difficultly in
> merging code?
>
> > --
>
> > [ Picked text/plain from multipart/alternative ]
> > I have two questions for the more experienced:
> >
> > First, when is the OB / EP2 codebase coming out of it's beta status? We're
> > going to be porting our mod's source code to the new engine, but don't
> > want
> > to do so until it's out of this experimental stage.
> >
> > Second, for those of you have done it or are currently doing it, how hard
> > is
> > it to merge EP1 code (we're using the scratch SDK) into the EP2 engine?
> > How
> > long will it take and what obstacles can we be expected to run into?
> >
> > Thanks in advance!
> > --
> >
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> >
>
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