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I seem to remember something like "AllowFlipping" "1" is required as well

On 26/02/2008, Christopher Harris <[EMAIL PROTECTED]> wrote:
>
> I thought so, but I thought I remember it being ifdef to Counterstrike DLL
> code.
>
> Chris
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Minh
> Sent: Tuesday, February 26, 2008 12:15 AM
> To: [email protected]
>
> Subject: Re: [hlcoders] Porting CS:S weapons into my mod
>
> --
> [ Picked text/plain from multipart/alternative ]
> oh really? odd, I dont recall seeing such a thing. I never did look deeply
> into the weapon_XXX.txt  script files..
> Maybe someone could verify this for us/him.
>
>
> ----- Original Message -----
> From: "Jorge Rodriguez" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Monday, February 25, 2008 8:53 PM
> Subject: Re: [hlcoders] Porting CS:S weapons into my mod
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Actually, isn't there a "LeftHanded" or something or other value in the
> > weapon_whatever.txt file that he can change to 1 and thus have the code
> > flip
> > the weapon for him? That code's in the SDK, he just needs to have it run
> > or
> > something.
> >
> > Shot in the dark here.
> >
> > --
> > Jorge "Vino" Rodriguez
> > --
> >
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> >
>
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>
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