Hey all, I was just wondering if there is a way to drop a client (like in HL1 with SV_DropClient) and give a reason.
I know about engine->ClientCommand(edict(), "disconnect\n"); but you can't supply a reason. Thanks in advance, - Saul. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

