Sure I mean in Release. Things which drives me to this problem was that it
was working in debug mod but not in release due to the fact mountfilesystem
is not used in debug mod.
I use #ifndef DEBUG blabla #endif
2008/3/25, Tom Leighton <[EMAIL PROTECTED]>:
>
> Are you compiling Debug? If so, this happens. You need to compile
> release to mount content, its a known bug.
>
> Janek wrote:
> > Mike,
> >
> > filesystem->MountFileSystem(SteamAppID) is broken. It caused an engine
> error
> > :
> > "
> > MountFileSystem( 312 ) failed:
> > SteamMountFileSystemSystem(296,312,0xfebc74=,0xfebd74) failed with error
> 5:
> > No Steam Content Servers are available
> > "
> >
> > If I remove my line : filesystem->MountFileSystem(320) it is working
> great.
> > I tested with 220 and same issue.
> >
> > Do you think you can fix this problem shortly ?
> >
> > Thank you in advance.
> >
> > PS: great update btw. Huge job
> >
> > 2008/3/24, Tom Edwards <[EMAIL PROTECTED]>:
> >
> >> Bug 260 ("error 21: A different version of this FS is already in use)
> is
> >> the most irritating issue for me at the moment.
> >>
> >> http://developer.valvesoftware.com/cgi-bin/bugzilla/show_bug.cgi?id=260
> >>
> >>
> >>
> >> Mike Durand wrote:
> >>
> >>> Please overcome your typical shyness and report any problems you have
> to
> >>> me. J
> >>>
> >> _______________________________________________
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> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> >
> >
>
>
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>
>
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