Nope, you can run an ep2 mod with the Source Orange box sdk base. On Mon, Mar 24, 2008 at 12:09 PM, Nick <[EMAIL PROTECTED]> wrote:
> What is eta for next update containing Linux makefiles? Do mod players > need ep2 to run an ep2 based mod? > > On Mon, Mar 24, 2008 at 12:58 PM, Mike Durand <[EMAIL PROTECTED]> > wrote: > > Hi All- > > > > > > > > The Source SDK has been updated to address some crashes and is no > > longer in beta. Here are the release notes: > > > > > > > > =Enhancements= > > > > * There is now a drop list in the SDK Launcher that allows the user to > > switch between engine versions. > > > > * Modders can now create single player and multi-player mods based in > > the HL2:Episode Two source code when the engine version is set to The > > Orange Box. It is still possible to create mods based on HL2:Episode > > One. > > > > * Two new lighting preview modes are available in Hammer. > > > > * Models are automatically centered when loaded in Faceposer. > > > > > > > > =Bug Fixes= > > > > * Fixed crash and corrupt configurations for users that don't own any > > Orange Box games. > > > > * Resolved issues with building models for any games that that use the > > Half-Life 2:Episode 1 engine. > > > > * Fixed crashes in Hammer and Model Viewer when HL2 is set to the > active > > game. > > > > > > > > =Known Issues= > > > > * Cannot create shortcuts to Hammer, Faceposer, and Model Viewer. > > > > * Linux makefiles for the Orange Box source code are incomplete and > will > > be updated in the next release. > > > > * The Particle Editor is not presently included in the Source SDK. > > > > * SDK shader code only included with mods built to use Half-Life > > 2:Episode 1. > > > > * Particle Editor is not included in this release. > > > > > > > > Please overcome your typical shyness and report any problems you have > to > > me. J > > > > > > > > -Best, > > > > Mike > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Gear Dev _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

