I'm not talking about if VAC detects cheaters nor did I want to start 
rants about it.  In the last SDK version, running a server with VAC 
enabled would kick each player after they had been on the server for 
roughly a minute.  Does this still happen?

Tom Leighton wrote:
> Valve really need to add some extra methods to VAC to detect other 
> cheats. For instance, an anti-cheat that is being developed for another 
> game (That i had a small hand in) actively injects a dll into other 
> applications, and then hooks the CreateProcess (Other process starting 
> API's), so that it can then inject that dll and hook all the API related 
> ot hacking. No need for Bans, simply stop the applications working (And 
> have a whitelist of apps like xfire, etc).
> 
> It would work in theory, but in practise im not sure.
> 
> Adrian Lewis wrote:
>> Yeh whats the deal with that? I've been seeing more evident cheaters and
>> more cheating tools coming out for source games.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Nick
>> Sent: 24 March 2008 20:48
>> To: Discussion of Half-Life Programming
>> Subject: Re: [hlcoders] SDK Update - No More Beta
>>
>> Vac only works half the time anyway..
>> http://www.youtube.com/results?search_query=css+hack&search_type=
>>
>> I can always tell when Vac has been upgraded because I suddenly become
>> the best player on any sever I join :)
>>
>> On Mon, Mar 24, 2008 at 3:04 PM, Justin Krenz <[EMAIL PROTECTED]> wrote:
>>   
>>> Does this mean VAC will work now?
>>>
>>>
>>>  Mike Durand wrote:
>>>  > Hi All-
>>>  >
>>>  >
>>>  >
>>>  >  The Source SDK has been updated to address some crashes and is no
>>>  > longer in beta. Here are the release notes:
>>>  >
>>>
>>>
>>>
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>>   
> 
> 
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