Hey,

I've spent a few hours trying to figure out why PATH_CORNER only works if you 
set an entity for the point_viewcontrol to look at.

If there's no entity, the point viewcontrol just drifts off in the direction of 
the first path corner... flying right off the map.

path_track is far too slow for the kind of camera moves I'm looking for.

Also--if you set the camera's speed to about 500, it will fly WAY off the 
path(corner) track... it's not constrained to the path track. Does a 
point_viewcontrol have a mass to it? Would that be why it flies way off the 
path track?

There appears no way to do a fairly fast semi-circle pan around something 
without it looking totally bogus, I guess.



Chad


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