Did you look at the talk page for this on the wiki? http://developer.valvesoftware.com/wiki/Talk:Point_viewcontrol
There were some bugfixes on there that may help. Nate On Fri, Apr 18, 2008 at 3:09 AM, Some Person <[EMAIL PROTECTED]> wrote: > > Hey, > > > I've spent a few hours trying to figure out why PATH_CORNER only works if > you set an entity for the point_viewcontrol to look at. > > If there's no entity, the point viewcontrol just drifts off in the direction > of the first path corner... flying right off the map. > > path_track is far too slow for the kind of camera moves I'm looking for. > > Also--if you set the camera's speed to about 500, it will fly WAY off the > path(corner) track... it's not constrained to the path track. Does a > point_viewcontrol have a mass to it? Would that be why it flies way off the > path track? > > There appears no way to do a fairly fast semi-circle pan around something > without it looking totally bogus, I guess. > > > > Chad > > > > _________________________________________________________________ > Going green? See the top 12 foods to eat organic. > > http://green.msn.com/galleries/photos/photos.aspx?gid=164&ocid=T003MSN51N1653A > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

