Did you look at the talk page for this on the wiki?

http://developer.valvesoftware.com/wiki/Talk:Point_viewcontrol

There were some bugfixes on there that may help.

Nate

On Fri, Apr 18, 2008 at 3:09 AM, Some Person <[EMAIL PROTECTED]> wrote:
>
>  Hey,
>
>
>  I've spent a few hours trying to figure out why PATH_CORNER only works if 
> you set an entity for the point_viewcontrol to look at.
>
>  If there's no entity, the point viewcontrol just drifts off in the direction 
> of the first path corner... flying right off the map.
>
>  path_track is far too slow for the kind of camera moves I'm looking for.
>
>  Also--if you set the camera's speed to about 500, it will fly WAY off the 
> path(corner) track... it's not constrained to the path track. Does a 
> point_viewcontrol have a mass to it? Would that be why it flies way off the 
> path track?
>
>  There appears no way to do a fairly fast semi-circle pan around something 
> without it looking totally bogus, I guess.
>
>
>
>  Chad
>
>
>
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