Isn't there a BecomeRagdoll input now? That might help. You could also 
try splitting the scene in two.

Chad Lehman wrote:
> I'm having some difficulty killing off an NPC.
>
> He's supposed to die on a trigger (trigger 5 of 7)...
>
> If I don't kill him off, the rest of the logic_choreographed_scene keeps 
> running fine.
>
> If I set his health to zero on trigger5, the scene grinds to a halt.
>
> The only flag I see is "on player death" do nothing; but this isn't a 
> player... it's an NPC.
>
> Is there a reason why this happens? What could I do to fix it?
>
>
> Thanks!
>
>
> Chad
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