Isn't there a BecomeRagdoll input now? That might help. You could also try splitting the scene in two.
Chad Lehman wrote: > I'm having some difficulty killing off an NPC. > > He's supposed to die on a trigger (trigger 5 of 7)... > > If I don't kill him off, the rest of the logic_choreographed_scene keeps > running fine. > > If I set his health to zero on trigger5, the scene grinds to a halt. > > The only flag I see is "on player death" do nothing; but this isn't a > player... it's an NPC. > > Is there a reason why this happens? What could I do to fix it? > > > Thanks! > > > Chad > _________________________________________________________________ > Get in touch in an instant. Get Windows Live Messenger now. > http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_getintouch_042008 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

