Just checked it out. Seems like you guys were pretty far in development! I could easily see somebody taking continuing this project, unfortunately,I don't think my management skills are good enough for that. What kinda scares me (bit off-topic, I know) is the amount of mods (big) mods dying lately.
/ScarT On 16/06/2008, Ben Everett <[EMAIL PROTECTED]> wrote: > > I don't have access to modify the Forsaken entry on ModDB anymore > unfortunately. I would have no problem throwing it up on Google Code, IF > the > mod was still being actively developed. The problem was never updating the > code, just art assets and maps. You know there is a problem when coders > start learning how to map ;) > > Forsaken could still easily be developed and released for wide public use, > the only thing ever lacking was the final push from artists and mappers to > add the few remaining assets. Unfortunately our lead mapper is now the lead > level designer for Little Big Planet, our lead character artist/animator is > now the lead character artist for Hi-Rez Studio's Global Agenda, and our > lead weapon modeler has worked full-time at Terminal Reality for quite a > while. It's hard for people to work on a game full-time during the day and > come home and work on another game... it's draining on a lot of levels. > > The key thing is we all had fun developing Forsaken. All we cared about was > making a game that WE enjoyed playing, and at that we succeeded. It's just > unfortunate that despite the amount of time we poured into the project, the > general public never really got to see what we were doing. That's why I'm > releasing everything now... to let others enjoy it. There's the fringe > benefit for everyone else out there in getting to learn from our source > code, there's some pretty cool stuff tucked away in there. One of them > being > the ability to have a mapper create the win conditions for a map that > depends on the team. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards > Sent: Sunday, June 15, 2008 5:27 PM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Post your code! > > You could put it on ModDB too. > > http://www.moddb.com/mods/3591/forsaken/downloads > > Ben Everett wrote: > > Copyright isn't an issue at all, distribution is. I'll contact FilePlanet > > and FileShack to have them host it. You can already nab all art assets > and > > code from: > > http://www.obike.net/forsaken/Forsaken%20Release.rar > > > > I'll upload a installation file for the mod itself shortly. > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tom > Edwards > > Sent: Sunday, June 15, 2008 2:33 PM > > To: Discussion of Half-Life Programming > > Subject: Re: [hlcoders] Post your code! > > > > Watch out for copyright. It doesn't matter if you can get in touch with > > them any more: it's still not your work. > > > > Otherwise, bring it on! :-) > > > > Ben Everett wrote: > > > >> Hmm, since Forsaken is now officially dead (can't get in touch w/ anyone > >> anymore) I've thought about releasing the source code, art assets, and > map > >> assets for free as well as the last playable build of the game. What > would > >> you guys think of that? > >> > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Tom > Edwards > >> Sent: Saturday, June 14, 2008 4:30 AM > >> To: hlcoders > >> Subject: [hlcoders] Post your code! > >> > >> Do you have any code lying around that might be useful to others? Why > >> not share it? > >> > >> http://developer.valvesoftware.com/wiki/Category:Free_source_code > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> __________ NOD32 3186 (20080613) Information __________ > >> > >> This message was checked by NOD32 antivirus system. > >> http://www.eset.com > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> > > please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > __________ NOD32 3187 (20080615) Information __________ > > > > This message was checked by NOD32 antivirus system. > > http://www.eset.com > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __________ NOD32 3188 (20080615) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

