Ben, im part of the moddb team but if you send an email to scott ([EMAIL PROTECTED]) he could re grant you access.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett Sent: Monday, June 16, 2008 6:44 AM To: 'Discussion of Half-Life Programming' Subject: Re: [hlcoders] Post your code! I don't have access to modify the Forsaken entry on ModDB anymore unfortunately. I would have no problem throwing it up on Google Code, IF the mod was still being actively developed. The problem was never updating the code, just art assets and maps. You know there is a problem when coders start learning how to map ;) Forsaken could still easily be developed and released for wide public use, the only thing ever lacking was the final push from artists and mappers to add the few remaining assets. Unfortunately our lead mapper is now the lead level designer for Little Big Planet, our lead character artist/animator is now the lead character artist for Hi-Rez Studio's Global Agenda, and our lead weapon modeler has worked full-time at Terminal Reality for quite a while. It's hard for people to work on a game full-time during the day and come home and work on another game... it's draining on a lot of levels. The key thing is we all had fun developing Forsaken. All we cared about was making a game that WE enjoyed playing, and at that we succeeded. It's just unfortunate that despite the amount of time we poured into the project, the general public never really got to see what we were doing. That's why I'm releasing everything now... to let others enjoy it. There's the fringe benefit for everyone else out there in getting to learn from our source code, there's some pretty cool stuff tucked away in there. One of them being the ability to have a mapper create the win conditions for a map that depends on the team. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards Sent: Sunday, June 15, 2008 5:27 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Post your code! You could put it on ModDB too. http://www.moddb.com/mods/3591/forsaken/downloads Ben Everett wrote: > Copyright isn't an issue at all, distribution is. I'll contact FilePlanet > and FileShack to have them host it. You can already nab all art assets and > code from: > http://www.obike.net/forsaken/Forsaken%20Release.rar > > I'll upload a installation file for the mod itself shortly. > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards > Sent: Sunday, June 15, 2008 2:33 PM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Post your code! > > Watch out for copyright. It doesn't matter if you can get in touch with > them any more: it's still not your work. > > Otherwise, bring it on! :-) > > Ben Everett wrote: > >> Hmm, since Forsaken is now officially dead (can't get in touch w/ anyone >> anymore) I've thought about releasing the source code, art assets, and map >> assets for free as well as the last playable build of the game. What would >> you guys think of that? >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards >> Sent: Saturday, June 14, 2008 4:30 AM >> To: hlcoders >> Subject: [hlcoders] Post your code! >> >> Do you have any code lying around that might be useful to others? Why >> not share it? >> >> http://developer.valvesoftware.com/wiki/Category:Free_source_code >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> __________ NOD32 3186 (20080613) Information __________ >> >> This message was checked by NOD32 antivirus system. >> http://www.eset.com >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __________ NOD32 3187 (20080615) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________ NOD32 3188 (20080615) Information __________ This message was checked by NOD32 antivirus system. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders