Thank you for the reply. I tried searching for a way to run my mod via 
hldsupdate but there's nothing really out there that helpful (closest I 
found was this 
https://support.steampowered.com/kb_article.php?ref=6758-TCMF-2234 however 
it's not exactly clear on what to do with user-created mods). Coupled with 
the fact that when I run the hldsupdatetool it opens a second command 
prompt, displays some text for a split second and closes the window, makes 
it rather hard to work with. Anyone know of a tutorial that helps?

It's also concerning that there doesn't seem to be an apparent fix for my 
original problem too, as I even commented out all my changes to the stock 
code (it was simply adding those mount commands) and tried running the GUI 
SDS again and got the same error. It doesn't sound like a great base to 
build a multiplayer mod off of? :(


----- Original Message ----- 
From: "Adam Buckland" <[EMAIL PROTECTED]>
To: "Discussion of Half-Life Programming" <[email protected]>
Sent: Sunday, June 15, 2008 9:09 PM
Subject: Re: [hlcoders] MountFilesystem(312) failed


>I had this problem. I think it's a bug in the Steam/GUI version of
> SrcDS, since when I tried running my mod from the console (ie using
> hldsupdate tool, etc) it worked fine.
>
>
> On 15 Jun 2008, at 11:58, Jason Manson wrote:
>
>> Thank you for the reply. The following is what I've placed in
>> gameinterface.cpp:
>>
>> filesystem->AddSearchPath("hl2mp", "GAME");
>> filesystem->MountSteamContent(-320);
>>
>> and this is what I've put into cdll_client_int.cpp:
>>
>> filesystem->AddSearchPath("hl2mp", "GAME");
>> filesystem->MountSteamContent(-320);
>>
>> as per the wiki page I linked. I tried searching for the text '312'
>> in the
>> solution but found no references to it either...
>>
>>
>> ----- Original Message -----
>> From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
>> To: "Discussion of Half-Life Programming" 
>> <[email protected]
>> >
>> Sent: Sunday, June 15, 2008 6:27 PM
>> Subject: Re: [hlcoders] MountFilesystem(312) failed
>>
>>
>>> are you trying to mount 312? because hl2mp's appid is 320
>>>
>>> On Sun, Jun 15, 2008 at 2:01 AM, Jason Manson <[EMAIL PROTECTED]>
>>> wrote:
>>>
>>>> Hi guys,
>>>>
>>>> I have a slight problem. Whenever I try to run my mod (based on
>>>> HL2MP,
>>>> used
>>>> http://developer.valvesoftware.com/wiki/Mounting_Other_Content to
>>>> mount
>>>> the HL2MP content when I noticed a few things missing) using the
>>>> Source
>>>> Dedicated Server, I get the following message:
>>>>
>>>> "Mountfilesystem(312) failed:
>>>> SteamMountFilesystem(wholebunchofnumbers) failed with error 5: No
>>>> Steam Content servers are available"
>>>>
>>>> I read somewhere that I had to copy my mod directory into the
>>>> steamapps/username/source dedicated server/ directory so I did
>>>> that, and
>>>> used the program from the Tools tab in Steam. I tried starting a
>>>> straight
>>>> HL2DM server and that works perfectly fine.
>>>>
>>>> Any help would be appreciated. I've tried Googling and I've only
>>>> come up
>>>> with stuff related to Hammer.
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>
>>>>
>>>
>>>
>>> -- 
>>> -Tony
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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>
> 



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