you dont have to copy anything, that's what the change to gameinfo.txt is
for.
SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|hl2
}
the all source engine paths thing is for the dedicated server.
because ep1 is for example
srcds\bin
srcds\hl2
srcds\hl2mp
srcds\someep1mod
and orange box is
srcds\orangebox\bin
srcds\orangebox\tf
srcds\orangebox\someobmod
so if you've got an orange box mod in the orangebox folder, your
gameinfo.txt needs that for search path so it can load the content and
whatnot from srcds\hl2 so there's no duplication.
On Mon, Jun 16, 2008 at 6:39 AM, Adam Buckland <[EMAIL PROTECTED]>
wrote:
> You have to access the hldsupdatetool via the command prompt
>
> Tutorial ->
> http://www.srcds.com/db/engine.php?subaction=showfull&id=1097362093
>
> If you're using ep1 engine, you need to update for hl2mp, rather than
> cstrike as written in this tut
>
> Once you've done that, you launch the server by the command prompt
> with the arguments "-console -game "C:\Program Files\Steam\SteamApps
> \SourceMods\YourModName"
>
> If you're running OB engine, I had to fiddle, a bit by updating to TF2
> (to download the OB binaries) as well, and copying the
> binaries from the orangebox/bin to bin/. Does anyone have a better
> solution to this?
>
> On 16 Jun 2008, at 11:27, Jason Manson wrote:
>
> > Thank you for the reply. I tried searching for a way to run my mod via
> > hldsupdate but there's nothing really out there that helpful
> > (closest I
> > found was this
> > https://support.steampowered.com/kb_article.php?ref=6758-TCMF-2234
> > however
> > it's not exactly clear on what to do with user-created mods).
> > Coupled with
> > the fact that when I run the hldsupdatetool it opens a second command
> > prompt, displays some text for a split second and closes the window,
> > makes
> > it rather hard to work with. Anyone know of a tutorial that helps?
> >
> > It's also concerning that there doesn't seem to be an apparent fix
> > for my
> > original problem too, as I even commented out all my changes to the
> > stock
> > code (it was simply adding those mount commands) and tried running
> > the GUI
> > SDS again and got the same error. It doesn't sound like a great base
> > to
> > build a multiplayer mod off of? :(
> >
> >
> > ----- Original Message -----
> > From: "Adam Buckland" <[EMAIL PROTECTED]>
> > To: "Discussion of Half-Life Programming" <
> [email protected]
> > >
> > Sent: Sunday, June 15, 2008 9:09 PM
> > Subject: Re: [hlcoders] MountFilesystem(312) failed
> >
> >
> >> I had this problem. I think it's a bug in the Steam/GUI version of
> >> SrcDS, since when I tried running my mod from the console (ie using
> >> hldsupdate tool, etc) it worked fine.
> >>
> >>
> >> On 15 Jun 2008, at 11:58, Jason Manson wrote:
> >>
> >>> Thank you for the reply. The following is what I've placed in
> >>> gameinterface.cpp:
> >>>
> >>> filesystem->AddSearchPath("hl2mp", "GAME");
> >>> filesystem->MountSteamContent(-320);
> >>>
> >>> and this is what I've put into cdll_client_int.cpp:
> >>>
> >>> filesystem->AddSearchPath("hl2mp", "GAME");
> >>> filesystem->MountSteamContent(-320);
> >>>
> >>> as per the wiki page I linked. I tried searching for the text '312'
> >>> in the
> >>> solution but found no references to it either...
> >>>
> >>>
> >>> ----- Original Message -----
> >>> From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
> >>> To: "Discussion of Half-Life Programming"
> >>> <[email protected]
> >>>>
> >>> Sent: Sunday, June 15, 2008 6:27 PM
> >>> Subject: Re: [hlcoders] MountFilesystem(312) failed
> >>>
> >>>
> >>>> are you trying to mount 312? because hl2mp's appid is 320
> >>>>
> >>>> On Sun, Jun 15, 2008 at 2:01 AM, Jason Manson
> >>>> <[EMAIL PROTECTED]>
> >>>> wrote:
> >>>>
> >>>>> Hi guys,
> >>>>>
> >>>>> I have a slight problem. Whenever I try to run my mod (based on
> >>>>> HL2MP,
> >>>>> used
> >>>>> http://developer.valvesoftware.com/wiki/Mounting_Other_Content to
> >>>>> mount
> >>>>> the HL2MP content when I noticed a few things missing) using the
> >>>>> Source
> >>>>> Dedicated Server, I get the following message:
> >>>>>
> >>>>> "Mountfilesystem(312) failed:
> >>>>> SteamMountFilesystem(wholebunchofnumbers) failed with error 5: No
> >>>>> Steam Content servers are available"
> >>>>>
> >>>>> I read somewhere that I had to copy my mod directory into the
> >>>>> steamapps/username/source dedicated server/ directory so I did
> >>>>> that, and
> >>>>> used the program from the Tools tab in Steam. I tried starting a
> >>>>> straight
> >>>>> HL2DM server and that works perfectly fine.
> >>>>>
> >>>>> Any help would be appreciated. I've tried Googling and I've only
> >>>>> come up
> >>>>> with stuff related to Hammer.
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>
> >>>>
> >>>> --
> >>>> -Tony
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--
-Tony
_______________________________________________
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