We need a little more information about your crash. If you could give us
the call stack and the actual error, that would help :)
// mem
Michael Chang wrote:
> Hey all
> Thanks for suggesting that I switch to the new Beta SDK.
>
> I just merged my code with the new SDK, an OB HL2MP game.
>
> As soon as the player loads into the game, a crash occurs in
> hl2mp_client.cpp as shown from the dump:
>
> void FinishClientPutInServer( CHL2MP_Player *pPlayer )
> {
> pPlayer->InitialSpawn();
> pPlayer->Spawn();
>
> ....
>
> It gets weird. I tried this right before that line:
>
>
> if(pPlayer == NULL)
> return;
>
> And it still crashes.
>
> Any idea if this is an SDK issue? Or did I do something wrong with my code
> merge? What might possible cause this crash?
>
> Thanks.
>
> ~M
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