Right now the SDK is stored in a GCF file. This has a few limitations: - To easily access the files they all need to be extracted to Windows' file system, wasting disc space - We need to manually click the Refresh SDK Content button every time there's a tool update - Launching it takes ages as Steam makes sure the core files are present and correct - Each Steam user on a computer will end up with their own copy of everything
Wouldn't it make more sense to use NCF? The GCF is replaced by an NCF index file, while the content is downloaded to a shared folder. There's no need for duplication, no need to refreshing anything, less waiting around... So long as the SDK code is stored in a compressed archive and not loose on-disc, it's win-win. :-) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders