another issue would then be that everyone would share the same configurations, if the sdk was moved to a common place.
On Mon, Jul 7, 2008 at 3:47 PM, Jonas 'Sortie' Termansen <[EMAIL PROTECTED]> wrote: > Interesting idea. If I understand the NCF system correctly, it's just > normal files placed inside a Steam sub-folder in SteamApps/. Doesn't that > mean it is harder for Valve to update the game? But you clearly have a > point. While switching to this system will be a bit of work, it should be > pretty easy to get used to. > > The question is, is these advantages really worth the effort to port it to > a NCF, and how will the semiamathourish modders handle this when all their > tools suddently are somewhere else and they don't have the experience to fix > it. > > > Hmm, I'm not sure. Any other viewpoints? > > ----- Original Message ----- > From: "Tom Edwards" <[EMAIL PROTECTED]> > To: "hlcoders" <hlcoders@list.valvesoftware.com> > Sent: Monday, July 07, 2008 9:24 PM > Subject: [hlcoders] Switch the SDK to NCF > > > > Right now the SDK is stored in a GCF file. This has a few limitations: > > > > - To easily access the files they all need to be extracted to Windows' > > file system, wasting disc space > > - We need to manually click the Refresh SDK Content button every time > > there's a tool update > > - Launching it takes ages as Steam makes sure the core files are present > > and correct > > - Each Steam user on a computer will end up with their own copy of > > everything > > > > Wouldn't it make more sense to use NCF? The GCF is replaced by an NCF > > index file, while the content is downloaded to a shared folder. There's > > no need for duplication, no need to refreshing anything, less waiting > > around... > > > > So long as the SDK code is stored in a compressed archive and not loose > > on-disc, it's win-win. :-) > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders