What's a diffuse texture when it's at home?

Regardless of the answer to that, here's the whole VTF:

http://steamreview.org/personal/enclave/posterbatch01.zip

Robert Briscoe wrote:
> What does your diffuse texture look like? can you post it so i can take a 
> closer look?
>
>
>
> ----- Original Message ----
> From: Marc Krenn <[EMAIL PROTECTED]>
> To: Discussion of Half-Life Programming <[email protected]>
> Sent: Sunday, 13 July, 2008 6:49:10 PM
> Subject: Re: [hlcoders] My decals are being 'bordered' by filtering
>
> I'm not a coder, but I'm afraid you can't do anything about that.
>
> Best regards,
> Marc
>
> On Sun, Jul 13, 2008 at 6:36 PM, Tom Edwards <[EMAIL PROTECTED]>
> wrote:
>
>   
>> Compare these two shots:
>>
>> http://developer.valvesoftware.com/wiki/Image:Decal_anisotropic.jpg
>> http://developer.valvesoftware.com/wiki/Image:Decal_point.jpg
>>
>> Where does the border in the first image come from? Is there anything
>> can do about it? It looks OK on the top edge, but the torn edge on the
>> right looks horrible.
>>
>>
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>>
>>     
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