Alright another question:
I started on adding a new grenade, all went well, it's in game though 
its still using the same ammo as the regular grenade, however it will 
have a unique sound replacing the regular bleeps and explosion but I 
can't find out how to change sounds of it individually.

I found the script file named weapon_sounds.txt where you can set what 
.wavs to use for certain situations such as exploding but this would 
effect all the other grenade sounds to. So my problem is finding how to 
make it so grenades can use different sounds for explosions and even the 
bleeping after its thrown.

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