I think you'll find it's defined in the weapons script file.

i.e. weapon_mygrenade.txt

Theres a section that defines weapon sounds and these refer to sounds
defined in weapon_sounds.txt.

Hope that helps.

- Jed

2008/7/30 Yorg Kuijs <[EMAIL PROTECTED]>:
> Alright another question:
> I started on adding a new grenade, all went well, it's in game though
> its still using the same ammo as the regular grenade, however it will
> have a unique sound replacing the regular bleeps and explosion but I
> can't find out how to change sounds of it individually.
>
> I found the script file named weapon_sounds.txt where you can set what
> .wavs to use for certain situations such as exploding but this would
> effect all the other grenade sounds to. So my problem is finding how to
> make it so grenades can use different sounds for explosions and even the
> bleeping after its thrown.
>
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