The only possible solution valve could do for such a thing is a version system.
Valve GAME ENGINE demo control interface> Demoversion1.dll Demoversion2.dll Demoversion3.dll Demoversion4.dll <newest one is added instead of replacing the old one Every saved demo uses specific version ID that enables it to work with the previous Demoversion1.dll. As long as the "<demo control interface>" remains the same, or keeps the same functionality, it should last as long as the engine does. On Thu, Sep 18, 2008 at 9:28 AM, botman <[EMAIL PROTECTED]> wrote: > Nick wrote: >> A new format that won't have this problem? LOLOL > > Maybe they're going to store everything in a text file? XML? :) > > -- > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders