The only possible solution valve could do for such a thing is a version system.

Valve GAME ENGINE demo control interface>

Demoversion1.dll
Demoversion2.dll
Demoversion3.dll
Demoversion4.dll <newest one is added instead of replacing the old one

Every saved demo uses specific version ID that enables it to work with
the previous Demoversion1.dll.

As long as the "<demo control interface>" remains the same, or keeps
the same functionality, it should last as long as the engine does.


On Thu, Sep 18, 2008 at 9:28 AM, botman <[EMAIL PROTECTED]> wrote:
> Nick wrote:
>> A new format that won't have this problem? LOLOL
>
> Maybe they're going to store everything in a text file?  XML?  :)
>
> --
> Jeffrey "botman" Broome
>
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