Pretty simple. The list of games in the Source SDK isn't automatically rebuilt. The new games in it, comes from a larger SDK release. In order to add them simply edit Source SDK/bin/[engine]/bin/GameConfig.txt, which should be pretty straight forward for users with experience. Basically the game setup before they went On-Steam, but with some other folder, of course.
Of course, an automatically rebuilt game list in the Source SDK would be very useful, but the SDK cannot just guess where the .fgd's and much more just from the GameInfo.txt. For more information on how to edit these mods, contact the developers in question. But modding them is what it always has been, almost. ----- Original Message ----- From: "Tobias Kammersgaard" <[EMAIL PROTECTED]> To: "Discussion of Half-Life Programming" <[email protected]> Sent: Sunday, October 05, 2008 10:55 AM Subject: Re: [hlcoders] Source Mods in SDK? > Ah, now I understand (now that I'm sober)! > Interesting question, which I assume only Valve can answer :p > > /ScarT > > On 05/10/2008, Jake <[EMAIL PROTECTED]> wrote: >> I meant Source SDK list.... >> >> >> Marshall wrote: >> > Restarting steam is ftw >> > >> > -------------------------------------------------- >> > From: "Jake" <[EMAIL PROTECTED]> >> > Sent: Saturday, October 04, 2008 8:12 PM >> > To: "Discussion of Half-Life Programming" >> <[email protected]> >> > Subject: Re: [hlcoders] Source Mods in SDK? >> > >> > >> >> The new source mods via Steam aren't automatically added to the list >> D: >> >> >> >> -Jake >> >> >> >> Tobias Kammersgaard wrote: >> >> >> >>> Exactly what isn't setup like Valve games? I know there might be >> >>> something, but I really can't think of anything. >> >>> >> >>> (Guess the missing animation models?) >> >>> >> >>> /ScarT >> >>> >> >>> On 05/10/2008, Jake <[EMAIL PROTECTED]> wrote: >> >>> >> >>> >> >>>> I know it's really not that hard to setup them, but I was wondering >> why >> >>>> aren't they automatically setup like the regular valve games? Or >> are >> >>>> you >> >>>> folks working on it? >> >>>> >> >>>> -Jake >> >>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >>>> please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>> >> >>>> >> >>>> >> >>>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >>> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>> >> >>> >> >>> >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list >> archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> >> >> >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

