Pretty simple.

The list of games in the Source SDK isn't automatically rebuilt. The new 
games in it, comes from a larger SDK release. In order to add them simply 
edit Source SDK/bin/[engine]/bin/GameConfig.txt, which should be pretty 
straight forward for users with experience. Basically the game setup before 
they went On-Steam, but with some other folder, of course.

Of course, an automatically rebuilt game list in the Source SDK would be 
very useful, but the SDK cannot just guess where the .fgd's and much more 
just from the GameInfo.txt.

For more information on how to edit these mods, contact the developers in 
question. But modding them is what it always has been, almost.

----- Original Message ----- 
From: "Tobias Kammersgaard" <[EMAIL PROTECTED]>
To: "Discussion of Half-Life Programming" <[email protected]>
Sent: Sunday, October 05, 2008 10:55 AM
Subject: Re: [hlcoders] Source Mods in SDK?


> Ah, now I understand (now that I'm sober)!
> Interesting question, which I assume only Valve can answer :p
>
> /ScarT
>
> On 05/10/2008, Jake <[EMAIL PROTECTED]> wrote:
>> I meant Source SDK list....
>>
>>
>>  Marshall wrote:
>>  > Restarting steam is ftw
>>  >
>>  > --------------------------------------------------
>>  > From: "Jake" <[EMAIL PROTECTED]>
>>  > Sent: Saturday, October 04, 2008 8:12 PM
>>  > To: "Discussion of Half-Life Programming" 
>> <[email protected]>
>>  > Subject: Re: [hlcoders] Source Mods in SDK?
>>  >
>>  >
>>  >> The new source mods via Steam aren't automatically added to the list 
>> D:
>>  >>
>>  >> -Jake
>>  >>
>>  >> Tobias Kammersgaard wrote:
>>  >>
>>  >>> Exactly what isn't setup like Valve games? I know there might be
>>  >>> something, but I really can't think of anything.
>>  >>>
>>  >>> (Guess the missing animation models?)
>>  >>>
>>  >>> /ScarT
>>  >>>
>>  >>> On 05/10/2008, Jake <[EMAIL PROTECTED]> wrote:
>>  >>>
>>  >>>
>>  >>>> I know it's really not that hard to setup them, but I was wondering 
>> why
>>  >>>>  aren't they automatically setup like the regular valve games? Or 
>> are
>>  >>>> you
>>  >>>>  folks working on it?
>>  >>>>
>>  >>>>  -Jake
>>  >>>>
>>  >>>>  _______________________________________________
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>>  >>>>
>>  >>>>
>>  >>>>
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>>  >>>
>>  >>>
>>  >>>
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>>  >>
>>  >>
>>  >
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