I must admit, it would be nice if the current steam UI did this automatically, like the original did before hl2 came out, when it was just the single panel.
All you had to do was click the x, then pop up the game menu again and it automatically detected changes. -Tony -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jonas 'Sortie' Termansen Sent: October-05-08 1:38 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Source Mods in SDK? Well, once you've calm down, this could very well be a great suggestion. However, lately I have had the experience that if I uninstalled my Source Mod, as a test, Steam detected it without being restarted. Seems like there already is some support. But yes indeed, a menu option "Search for Source Mods..." could be useful, and in theory, easy to implement. And when you complain it requires to much effort to restart Steam, no. It doesn't. - Jonas ----- Original Message ----- From: "Nick" <[EMAIL PROTECTED]> To: "Discussion of Half-Life Programming" <[email protected]> Sent: Sunday, October 05, 2008 7:31 PM Subject: Re: [hlcoders] Source Mods in SDK? > RESTARTING IS FOR LOSERS. THERE NEEDS TO BE A 3rd party api to force > steam to re register all mods. > > like steam.exe --redomods > > On Sat, Oct 4, 2008 at 10:29 PM, Marshall <[EMAIL PROTECTED]> wrote: >> Restarting steam is ftw >> >> -------------------------------------------------- >> From: "Jake" <[EMAIL PROTECTED]> >> Sent: Saturday, October 04, 2008 8:12 PM >> To: "Discussion of Half-Life Programming" >> <[email protected]> >> Subject: Re: [hlcoders] Source Mods in SDK? >> >>> The new source mods via Steam aren't automatically added to the list D: >>> >>> -Jake >>> >>> Tobias Kammersgaard wrote: >>>> Exactly what isn't setup like Valve games? I know there might be >>>> something, but I really can't think of anything. >>>> >>>> (Guess the missing animation models?) >>>> >>>> /ScarT >>>> >>>> On 05/10/2008, Jake <[EMAIL PROTECTED]> wrote: >>>> >>>>> I know it's really not that hard to setup them, but I was wondering >>>>> why >>>>> aren't they automatically setup like the regular valve games? Or are >>>>> you >>>>> folks working on it? >>>>> >>>>> -Jake >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

