Well, once you've calm down, this could very well be a great suggestion. However, lately I have had the experience that if I uninstalled my Source Mod, as a test, Steam detected it without being restarted. Seems like there already is some support.
But yes indeed, a menu option "Search for Source Mods..." could be useful, and in theory, easy to implement. And when you complain it requires to much effort to restart Steam, no. It doesn't. - Jonas ----- Original Message ----- From: "Nick" <[EMAIL PROTECTED]> To: "Discussion of Half-Life Programming" <[email protected]> Sent: Sunday, October 05, 2008 7:31 PM Subject: Re: [hlcoders] Source Mods in SDK? > RESTARTING IS FOR LOSERS. THERE NEEDS TO BE A 3rd party api to force > steam to re register all mods. > > like steam.exe --redomods > > On Sat, Oct 4, 2008 at 10:29 PM, Marshall <[EMAIL PROTECTED]> wrote: >> Restarting steam is ftw >> >> -------------------------------------------------- >> From: "Jake" <[EMAIL PROTECTED]> >> Sent: Saturday, October 04, 2008 8:12 PM >> To: "Discussion of Half-Life Programming" >> <[email protected]> >> Subject: Re: [hlcoders] Source Mods in SDK? >> >>> The new source mods via Steam aren't automatically added to the list D: >>> >>> -Jake >>> >>> Tobias Kammersgaard wrote: >>>> Exactly what isn't setup like Valve games? I know there might be >>>> something, but I really can't think of anything. >>>> >>>> (Guess the missing animation models?) >>>> >>>> /ScarT >>>> >>>> On 05/10/2008, Jake <[EMAIL PROTECTED]> wrote: >>>> >>>>> I know it's really not that hard to setup them, but I was wondering >>>>> why >>>>> aren't they automatically setup like the regular valve games? Or are >>>>> you >>>>> folks working on it? >>>>> >>>>> -Jake >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

