Must you keep teasing us with the unreleased awesomeness? :)
Daniel Soltyka [EMAIL PROTECTED] Sent from my iPhone On Oct 12, 2008, at 1:21 PM, "Tony Sergi" <[EMAIL PROTECTED]> wrote: > Yeah, what jay said is exactly the problem. The wizard in the > current version of the sdk when you do the create mod wizard is > using ep1 files. I've fixed it for the next big update we're doing, > but for now you have to manually copy the scripts over from ep2 to > make it work. > > Also, in orange box, the 'buggy' is replaced by the charger. For the > SDK, I re-created the normal buggy, without the flashing lights and > radar and stuff, but again, that hasn't been released yet. > > > -Tony > > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > ] On Behalf Of Jay Stelly > Sent: October-12-08 1:10 PM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Driving/Racer Mod > > What vehicle script are you using? The vehicle scripts are not the > same between orange box and hl2. You can use the hl2 buggy model, > but if you're developing a mod for the orange box engine you should > start with the vehicle script from ep2, not the one from hl2. The > steering parameters and code are different in the orange box. Also, > be sure to set ent_bbox on the vehicle and vcollide_wireframe 1 so > you can see the underlying physics visualized. That will help you > see the difference between animation problems and physics problems. > >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of >> Lekkere Soep >> Sent: Sunday, October 12, 2008 7:24 AM >> To: [email protected] >> Subject: [hlcoders] Driving/Racer Mod >> >> >> Dear HLCoders, >> >> While working on a small (first) project to create a(n >> OrangeBox) mod where one can drive vehicles in 3rd person, >> I've immediately run into several problems. >> I am not looking for you to chew out strands of code for me >> to copy paste; I am willing to put in my own time. I am just >> still not completely home to the engine. >> >> >> - First and foremost, and likely the most illogical, is the >> steering issue. >> When using the original Buggy from HL2, all works fine >> in a custom room within HL2. However, when you select 'Create >> a Mod', change nothing, and then run the same identical room, >> you can drive front and back, but are unable to steer. When >> you save this game and load it back, you cán steer, only at >> lower increments. Are there certain flags to (not) be set >> when starting the game..? >> >> >> - Then as a different issue; I'm looking to lock the camera >> in place behind the car, disabling free view (like when >> playing in first person, the direction you face is always >> forward). I am not sure if getting the vehicle to turn when >> moving the mouse is doable without too much work, but if >> thats the case wasd controls will suffice. Free look however >> is still a nuisance, and should be disabled. Any pointers on >> where I should be looking would be apreciated. >> >> There are obviously some other issues, but I have to look >> into those myself first. >> >> Regards, >> Jay >> >> _________________________________________________________________ >> Jouw nieuws en entertainment, vind je op MSN.nl! >> http://nl.msn.com/ >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

