Oops! http://forums.gungame5.com/viewtopic.php?p=1063#p1063
There ya go. It is an attachment in that post in the forum. I hope you can see it without creating an account. If not, let me know. On Wed, Nov 5, 2008 at 7:08 PM, Tom Leighton <[EMAIL PROTECTED]>wrote: > The list strips attachments Mike, you'd be better off pastebinning it > somewhere, say, http://pb.luahelp.net/ > > > Michael Barr wrote: > > Also, attached is the sigscan method that is used by the plugin author. > He > > was kind enough to zip it up for me, but it is Greek to me. > > > > On Wed, Nov 5, 2008 at 6:51 PM, Michael Barr <[EMAIL PROTECTED]> wrote: > > > > > >> Well, I have 2 games that I play. Below I will outline all games & > plugins > >> that I use. > >> > >> Team Fortress 2: (EventScripts 2.0 for Orange Box) > >> http://forums.mattie.info/cs/forums/viewtopic.php?p=213018#213018 > >> > >> Counter-Strike: Source: > >> (EventScripts 2.0 for Source Engine) > >> http://forums.mattie.info/cs/forums/viewtopic.php?p=242607#242607 > >> http://forums.mattie.info/cs/forums/viewtopic.php?p=160271#160271 > >> > >> (GunGame Utils --- used to respawn players, and change teams without > >> killing players) > >> http://forums.gungame5.com/download.php > >> > >> All of the above are pretty much it. Of course, I have a full directory > of > >> scripts and tests scripts that I wrote, but the main one I use and test > >> would be GunGame5. The SVN for GunGame5 can be found here: > >> http://code.google.com/p/gungame-python/ > >> > >> I will double check on my other machine. There is a possibility that > >> ES_Tools might be installed on it, but that would be it to my knowledge. > >> > >> Thanks Again, > >> > >> Michael > >> > >> On Wed, Nov 5, 2008 at 5:35 PM, Kevin Ottalini <[EMAIL PROTECTED] > >wrote: > >> > >> > >>> Please post exactly what you were doing, what addons you were using, > the > >>> command lines you added. > >>> > >>> > >>> > >>> ----- Original Message ----- > >>> From: "Michael Barr" > >>> To: "Discussion of Half-Life Programming" < > >>> [email protected]> > >>> Sent: Wednesday, November 05, 2008 2:23 PM > >>> Subject: Re: [hlcoders] WARNING: VAC may be banning developers > >>> bymisdetecting server plugins as cheats. > >>> > >>> > >>> > >>>> Trust me, I expected to be flamed. I have been just as skeptical, if > >>>> > >>> not > >>> > >>>> more, than a few that have replied in this thread when I have seen > >>>> > >>> similar > >>> > >>>> posts, and thought the same thing. This is an "open forum" for > >>>> > >>> discussion. > >>> > >>>> If it makes someone feel better to call me a script kiddie that hacks > or > >>>> cheats, feel free to do so. Feel free to question my motives, but I > have > >>>> nothing but good intentions here. > >>>> > >>>> The primary point of this posting is simple. It is a warning of > genuine > >>>> concern, as I can not see any reasoning behind the ban aside from what > I > >>>> stated above. While I would love to be unbanned, that is not quite the > >>>> point. > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >> ------------------------------------------------------------------------ > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

