I use a SSD in my laptop for work when I write code. I don't notice much of a difference when coding, but booting is definitely faster. However I've had some issues with it, not sure if it is just the laptop in general or the SSD. Sometimes the system will hang up periodically, like it is waiting on disk for a long period of time (by long I mean a few seconds, not like minutes or anything). Once those momentary losses in performance clear up, everything is pretty quick again. They just happen more frequently than I would like... and sometimes it does that shortly before blue-screening. Like I said though, not sure if its the drive or the laptop (Hell Splatitude D830).
I'm not convinced on the quality/reliability of the drives though, yes they can be fast, but like Haza said, they're built on cheaper parts. I'm almost inclined to say that using the ol' whirling disks-o-fury is a safer bet than a SSD. Just my $0.02, or 28.7769784 KRW =D Cale On Mon, Dec 8, 2008 at 10:17 AM, Haza <[EMAIL PROTECTED]> wrote: > USB keys are not the same as a SSD drive. > > The NAND flash in them is usually cheap poor quality, and slow(Like worse > than a HDD + the speed limitations of the USB bus). > > Your best way to a cheap solution, would be to get a Compact Flash card and > a CF to IDE adapter. > > Have a look here for any information about card speeds. > > http://www.hjreggel.net/cardspeed/ > http://www.hjreggel.net/cardspeed/cs_udmacf.html > > Also USB drives for comparison: > http://www.tomshardware.com/reviews/data-transfer-run,1037-10.html > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jed > Sent: Monday, 8 December 2008 9:34 AM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Anyone using an SSD Drive for compiling? > > Does running the compiler and storing the code on a 8Gb USB stick > count as an SSD drive? :D > > - Jed > > 2008/12/8 Andrew Ritchie <[EMAIL PROTECTED]>: > > I'd imagine you might see some improvements with intelisense if you're > using > > Visual Studio, and probably a bit of an improvement on the compiling when > > it's creating and reading the obj files, but have no hard evidence. > > > > You may have the honour of being the first one to actually put it to the > > test. > > > > On Sun, Dec 7, 2008 at 11:00 PM, Matt Hoffman > > <[EMAIL PROTECTED]>wrote: > > > >> I don't see how a SSD Drive would improve compile times at all. Most of > the > >> compile times is just crunching numbers, not read/write. Cannot remark > on > >> the coding aspect though. > >> > >> On Sun, Dec 7, 2008 at 2:56 PM, Minh <[EMAIL PROTECTED]> wrote: > >> > >> > Hope this isn't too off topic but I'm considering purchasing an > Intel > >> > X25-M SSD drive in hopes of improving my compile times and general > coding > >> > experience (I do a lot of stop/edit debugging and constant searching > in > >> > files). > >> > Does anyone have any experience using SSD drives? Is it noticably > >> faster > >> > when compiling your binaries? > >> > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

