I read in an interview a while ago that the AI Director will be available in the SDK Update, so perhaps the non-game specific portions of the code will be included in the SDK (like the control point code from TF2). Fingers crossed.
On Mon, Dec 8, 2008 at 12:35 AM, Yorg Kuijs <[EMAIL PROTECTED]> wrote: > I digged into that a while ago cause I was interested in modding > Left4Dead, appently everything's pretty much available when the SDK is > out EXCEPT the code, but afaik it wasn't an official confirmation but > it's the likely course since the code for tf2, portal, css, etc wasnt > released either(although I heard you can get code for the gamerules but > nothing else?) > > Gustavo Ramos Lira wrote: > > Oh, thank you. That really helps. > > To be honest, that would do it amazingly well for me. I need to factions > > fighting each other, so it's perfectly fine to have two hive minds > > hammering at each other using their puppets. Now here comes a possibly > > stupid question (since I haven't actually started out with the SDK yet, > > still writing down notes and planing things): The L4D code isn't > > available is it? None the less, thank you very much, that just gave me a > > new perspective on things. > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

