Fixed :) Figured out it was something with the think function for sure after finding out picked up items werent removed at MelonDeath mode(similar to SuddenDeath if ur wondering) Because the think related to removing the item was the same as the one for animations.
Also caught myself doing a little wrong thinking, after I realized that it was easy to fix it haha. also managed to seperate explosion effects that I posted about a few days back(that took the longest... but learned alot :D) Well just thought I'd share, thanks to everyone that helped or tried to help :) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders