He meant goldsrc not 'source' ;0
-Tony -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Minh Sent: January-29-09 8:07 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] GoldSource ragdolls or you can just use Vphysics :) Jorge Rodriguez wrote: > Ragdoll and solid body physics (like weapons falling on the ground) is > possible in *Source *if you import a physics library and send all of the bsp > data available through the pm shared data into it, but the ragdolls will > look terribad unless you create your own collision model and constraints. > It's not an easy job by far, but it's possible. > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

