Hi again, I am following that wiki article and have made the "IVEngineServer::UserMessageBegin now takes an additional string parameter containing the message name." change in eiface.h (by changing the signature to UserMessageBegin( IRecipientFilter *filter, int msg_type, const char* name ) = 0;)
Is this the only place that needs the change? Points 2 and 3 of the changes list I have not made, I am not sure where to make them. Any other hints? Thanks again, Andrew -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Andrew Armstrong Sent: Wednesday, 11 February 2009 8:46 AM To: 'Discussion of Half-Life Programming' Subject: Re: [hlcoders] Left4Dead Plugin? Awesome, thank you. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Saul Rennison Sent: Wednesday, 11 February 2009 4:42 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Left4Dead Plugin? Here is the actual link: http://wiki.alliedmods.net/Porting_to_Left_4_Dead 2009/2/10 Saul Rennison <[email protected]> > Check alliedmods.net wiki under Left4Dead interface changes. > > Sent from my iPhone > > > On 10 Feb 2009, at 11:00, "Andrew Armstrong" <[email protected]> > wrote: > > Hi guys, >> >> >> >> Is it possible yet to create a simple server plugin for Left4Dead? >> >> >> >> I've compiled the serverplugin_empty file, installed it as per the wiki >> etc, >> but when trying to load the plugin from the console I receive: >> >> >> >> Failed to load plugin "serverplugin_empty" >> >> Unable to load plugin "serverplugin_empty" >> >> >> >> Is this because the Source SDK is still out of date and the game does not >> know how to compile this version of the plugin? >> >> >> >> Cheers, >> >> Andrew >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> -- Thanks, - Saul. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

