Unfortunately I now just get the 'Failed to load' and then 'Unable to load' (I made sure -allowdebug is off).
Is there a way to get more info other than 'it failed'? :) Perhaps my compilation settings are wrong. Thanks -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tony Sergi Sent: Thursday, 12 February 2009 12:52 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Left4Dead Plugin? Oops my bad. Try building it in release, it's probably something to do with the fact that the orange box libs (tier1 etc) are different from L4D (not different enough to be completely incompatible though) -Tony -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Andrew Armstrong Sent: February-11-09 8:46 AM To: 'Discussion of Half-Life Programming' Subject: Re: [hlcoders] Left4Dead Plugin? I did though (see -allowdebug there in the command line); so I'm not sure what the problem is - I must be missing something obvious. - Andrew -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tony Sergi Sent: Thursday, 12 February 2009 12:34 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Left4Dead Plugin? It's because you're building the plugin in debug, and not adding -allowdebug to the command line options. -Tony -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Andrew Armstrong Sent: February-11-09 7:07 AM To: 'Discussion of Half-Life Programming' Subject: Re: [hlcoders] Left4Dead Plugin? Hi, Okay, I've *only* made the below eiface.h change (any other changes I cannot find the appropriate place to make the change). I am running my test server like this: srcds.exe -game left4dead -allowdebug -console -norestart -nocrashdialog +maxplayers 8 +map l4d_vs_farm01_hilltop +port 21000 +exec server.cfg +sv_lan 1 I have the debug build located in c:\srcds\l4d\left4dead\addons\serverplugin_empty.dll I have in that same \addons directory a file named serverplugin_empty.vdf Inside it I have: "Plugin" { "file" "../left4dead/addons/serverplugin_empty" } Inside my server.cfg file I have this at the end: plugin_load serverplugin_empty When the game server starts up, the console finishes with these messages: Module serverplugin_empty is a debug build Failed to load plugin "serverplugin_empty" Unable to load plugin "serverplugin_empty" What am I doing wrong? I suspect its because I have not made all of the required changes, but I cannot find out where to do so. If you could point out where I make these changes specifically that would be great. Thanks again, Andrew -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Saul Rennison Sent: Wednesday, 11 February 2009 8:26 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Left4Dead Plugin? Yeah just change it in eiface.h. Ask if you need any more help. Sent from my iPhone On 11 Feb 2009, at 08:17, "Andrew Armstrong" <[email protected]> wrote: > Hi again, > > I am following that wiki article and have made the > "IVEngineServer::UserMessageBegin now takes an additional string > parameter > containing the message name." change in eiface.h (by changing the > signature > to UserMessageBegin( IRecipientFilter *filter, int msg_type, const > char* > name ) = 0;) > > Is this the only place that needs the change? > > Points 2 and 3 of the changes list I have not made, I am not sure > where to > make them. > > Any other hints? > > Thanks again, > Andrew > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Andrew > Armstrong > Sent: Wednesday, 11 February 2009 8:46 AM > To: 'Discussion of Half-Life Programming' > Subject: Re: [hlcoders] Left4Dead Plugin? > > Awesome, thank you. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Saul > Rennison > Sent: Wednesday, 11 February 2009 4:42 AM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Left4Dead Plugin? > > Here is the actual link: > http://wiki.alliedmods.net/Porting_to_Left_4_Dead > > 2009/2/10 Saul Rennison <[email protected]> > >> Check alliedmods.net wiki under Left4Dead interface changes. >> >> Sent from my iPhone >> >> >> On 10 Feb 2009, at 11:00, "Andrew Armstrong" <[email protected]> >> wrote: >> >> Hi guys, >>> >>> >>> >>> Is it possible yet to create a simple server plugin for Left4Dead? >>> >>> >>> >>> I've compiled the serverplugin_empty file, installed it as per the >>> wiki >>> etc, >>> but when trying to load the plugin from the console I receive: >>> >>> >>> >>> Failed to load plugin "serverplugin_empty" >>> >>> Unable to load plugin "serverplugin_empty" >>> >>> >>> >>> Is this because the Source SDK is still out of date and the game >>> does not >>> know how to compile this version of the plugin? >>> >>> >>> >>> Cheers, >>> >>> Andrew >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> > > > -- > Thanks, > - Saul. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

