I've got modevents.res already in my resource folder. But it doesn't 
work. I do get the "Player1 killed Victim2 with slam" message into my 
console. Which seems to be also a part of the deathnotices.

I don't know if it has to do with it. But my HudLayout.res is also 
straight out of the HL2DM GCF.

Regards,
Jarno Veuger

Skillet wrote:
> I believe the SDK is missing the script that defines the death notice
> event.  There should be a file <modroot>\resource\modevents.res with a block
> like this in it:
>
> "modevents"
> {
>     "player_death"                // a game event, name may be 32 charaters
> long
>     {
>         "userid"    "short"       // user ID who died
>         "attacker"    "short"         // user ID who killed
>         "weapon"    "string"     // weapon name killed used
>     }
> }
>
> That's the whole HL2MP one sans comments so you can either paste that into a
> text file or extract the original from half-life 2 deathmatch.gcf.
>   


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