I've got modevents.res already in my resource folder. But it doesn't
work. I do get the "Player1 killed Victim2 with slam" message into my
console. Which seems to be also a part of the deathnotices.
I don't know if it has to do with it. But my HudLayout.res is also
straight out of the HL2DM GCF.
Regards,
Jarno Veuger
Skillet wrote:
> I believe the SDK is missing the script that defines the death notice
> event. There should be a file <modroot>\resource\modevents.res with a block
> like this in it:
>
> "modevents"
> {
> "player_death" // a game event, name may be 32 charaters
> long
> {
> "userid" "short" // user ID who died
> "attacker" "short" // user ID who killed
> "weapon" "string" // weapon name killed used
> }
> }
>
> That's the whole HL2MP one sans comments so you can either paste that into a
> text file or extract the original from half-life 2 deathmatch.gcf.
>
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