I'm trying to resurrect the Jetski from the HL2 Beta. I found the serverside
file still shipping with Ep2's Mod code so I figured I'd give it a shot. I
got the code to compile, but now it crashes the map if I start with a
prop_vehicle_jetski in it. (Added a FGD entry based off the Airboat, uses
the Airboat's model). So now my question is, how do I debug this crash
(Memory could not be read) when it happens on load time? Or should I go
about spawning the entity a different way that might be more prone to
letting me debug?

Also I assume not having a client-side file is going to be bad? (And may be
the source of my crashes even?)
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