That line was directed at VALVe, I sent that email to Mike Durand and Erik
Johnson. I was wondering if anyone else has tried messing with L4D2 BSPs?

Thanks,
- Saul.


2009/10/28 Olly Ginger <[email protected]>

> You want a file from the sdk a game that the demo hasn't even been
> relesed for yet?
>
> Sent from my iPhone
>
> On 28 Oct 2009, at 11:57, Saul Rennison <[email protected]> wrote:
>
> > Hey,
> >
> > I've just tried decompiling *c5m1_waterfront*, to find that the BSP
> > version
> > has changed to 21. After putting it through my BSP lump
> > introspector, I've
> > found that the BSP format has changed slightly (an integer has been
> > placed
> > somewhere, I think in each lump header).
> >
> > Are VALVe willing to elaborate on this new BSP format, possibly with
> > just
> > the *bspfile.h* in the L4D2 SDK?
> >
> > Much appreciated,
> > - Saul.
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